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#61 : Minions for Hire | A D&D 5e Dark Comedy One-Shot Adventure for Small Groups

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Evil is mostly logistics. In this D&D 5e dark comedy one-shot adventure for small groups, your party are the minions — and the apocalypse is averted by paperwork.


Two scoundrels short on coin sign with Underdark Staffing Solutions, a temp agency placing minions with mid-tier evil employers. Their first placement: helping the necromancer Ozrick Vellum complete a "personal project" that turns out to be an undead giant designed to crush the surrounding lands. The catch? The temple gate is twelve feet wide. The giant is eighteen feet tall.


Read the Review: https://anvilnink.com/minions-for-hire-dark-comedy-dd-one-shot-2-players/

Get the Paperback: https://amzn.to/42zmuxE


Designed for 2-3 players at levels 2-3, plug-and-play with any 5e campaign or as a stand-alone session. Runs in 2-3 hours with zero prep required.


What's Inside:

  • 64-page complete adventure with four-act structure
  • Combat encounter in every act, calibrated for small groups at levels 2-3
  • 3 detailed battle maps — the Witherrow, the Ashen Stones, the Assembly Chamber
  • 10 fully-statted creatures and NPCs in the appendix
  • 4 ready-to-play pregenerated characters at level 2
  • 6 alternate opening hooks for any party background
  • 8 What If scenarios for off-script play
  • 4 campaign continuation hooks for follow-on sessions
  • Estimated runtime: 2-3 hours


Perfect For:

  • Duet and small-group tables (2-3 players)
  • Busy DMs who want quality without the prep grind
  • Players ready to be the villains for a change
  • One-shot night when you want something with bite
  • Tables that appreciate dark humor and workplace satire


Hesper Trune of Underdark Staffing Solutions has a four-shift placement at a starting rate considerably above market. The client is reputable. The work is not respectable. The agency does not place contractors who require respectability. Are you in?


This is a workplace comedy with teeth. Your party isn't here to save the world — they're here to bill hourly. Hesper has the forms. Ozrick has the budget. The Lantern Vigil, a hero party tracking the missing villagers, will arrive in Act Three, and they will not be expecting to fight the people they assume are coerced minions. The structural inversion is the joke. Every act ends with paperwork. The apocalypse is averted by a building code.


Every Ready Adventure Series title is designed for 2-3 players at level 2-3, runs in 2-3 hours, and drops cleanly into any 5e campaign. Zero prep. Maximum impact. Built for the table you actually have time to run.


Ready to clock in?

You will get the following files:
  • EPUB (3MB)
  • PDF (28MB)
  • ZIP (6MB)
  • ZIP (73MB)