◈ Tasque Manager ◈
◈Order! Order!◈
The Head Manager of Queen's Mansion has arrived to whip you into shape! Cease all Chaos in her presence or be corrected.
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Upon Purchase, you will receive:
◈─ Blender and VRChat ready Model/Avatar of my Stylised Tasque Manager.
◈─ A ZIP. File containing all of the files listed below:
◈─ The FBX. File of the Tasque Manager model.
◈─ The Blend. File of Tasque Manager's Blender project.
◈─ The Unity. File of Tasque Manager's Unity Project [Ready for Upload!].
◈─ All of the assigned and necessary Texture's, Masks, and SFX's.
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Review the attached videos to this product page for a visual of the content included on the Model/Avatar, however to list them down.
The Model/Avatar includes:
◈─ Multiple Outfit swaps including: Main Outfit, Nurse, Nun, and Dress.
◈─ Shoes Swaps: Main Boots, Platform Boots, Dress Heels, and Paws [No shoes].
◈─ Accessories: Toggleable Chocker, Nose Ring, Pants, Thigh Highs, and Stockings.
◈─ Leg Swaps: Are able to swap between a more diffused material for Tasque's legs or latex leggings. Alongside also being able to pallet swap between a deep blue and cyan.
◈─ Body Modification: Can control whether you want to get rid of the Shoulder Pads, or Detach them from your body, remove the Forearm Cuffs, and a Tongue Toggle.
◈─ Tail Control: Can choose to Toggle Tasque's Tail, Toggle Zapping people when they touch the end of your tail, Change the Tail Type from Plug to Socket, Idle Electrical overlay effect, Wag animation, and a Directional Tail Control Menu.
◈─ Handful of Props: Lollipop, Microphone and Microphone Stand [Interactable with each other and yourself, Can sing!], Spray Bottle, Bat, Stress Maus, and Syringe.
◈─ Flail Mace: Her trusty Flail Mace, with fully incorporated physics and ray-cast collisions! Toggles for included attacks and effects. Separate attacks for either directly hitting a player or slamming the mace with enough force onto a surface. Furthermore, can control and toggle the included hit-stop effect and trails. Or grab and stretch the rope hard enough to crack your whip.
◈─ General settings Options: Shoulder wave Particles, AO Shading [PC, Poiyomi], Boop and Pat Contact Interactions, Gesture Lock, Middle Finger gesture swap, Jiggle Physics Toggle, and Paw Physbones Toggle.
◈─ SFX Included: All of the attacks [And props that use sound] contain SFX, such as the attacks, spray bottle, Maus squeaking for it's life, etc.
◈─ Expressive BlendShapes: 11 Pre-made Expression blendshapes are included! Alongside Visemes. They include a lil bit of overshoot to be more animated so the general expression values are meant to be more in the 0.85 - 0.90 range by default.
◈─ PhysBones Included: 10 Separate Physbones are included with the avatar, with 2 [The Tongue and Butt being PC only Phys due to max limit], a few of the Physbones components feature a Raycast collider system! Such as for the Tail, Loincloth, and Flail. [Only Floor Raycast colliders are available for Quest]
◈─ GoGoLoco Included: The GoGoloco version included is V1.8.3.
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!! Dependencies !!:
◈─ Poiyomi Unity Shader: I use Poiyomi Pro 11.0.1 for reference. But any supported older version should work too! Just might be missing some small features depending on how old the version is.
◈─ GoGoLoco: For the Locomotion and Animation Layers. I use V1.8.3. [Is included with the unity package]
◈─ Unity SDK 3.10.4: Any Prior versions in the V3.0 Branch should work, but using the latest version for Constraints and RayCast is recommended for full functionality.
Largely inspired by a mix of CryptiaCurve's and Toastador's Tasque Managers:
◈─ Cryptia: https://cryptiacurves.itch.io/tasque [18+]
◈─ Toastador: https://neotoasteo.gumroad.com/l/TDRTM
All Modelled, Textured, Animated, Rigged, and etc from scratch by Me.
Tasque Manager and Deltarune/Undertale is owned by Toby Fox.
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