The Scent Room Files — Case #001: Signal in the Pines
The Scent Room Files — Case #001: Signal in the Pines
A done-for-you scent game your clients will ask to play again.
Part escape room, part detective story, all nose work. The Scent Room Files turns an ordinary scent class into an event: six themed search "zones", a hidden message to piece together, and a final reveal your teams race to crack. You just print, hide, and host. Everything else is written for you.
What it is
A complete, ready-to-run scent-detection game for dog trainers. Teams of handlers and dogs work a series of timed searches. Every find hands them a piece of a puzzle, and the clues lead to a final hidden "case file" and a big finish. It plays like a game show, so nobody stands around waiting, and it works for a mixed room because every search dials up or down to suit the dog in front of you.
It is not a lesson plan. It is a whole experience you can charge for.
What's inside
- Instructor's Guide (host it start to finish): the story to narrate, all six zones with timers and ways to tune the difficulty, the points-and-lifelines system, the answer key, and a run sheet.
- Printable Clue Pack: six zone signs, three team cards, a scoreboard, the four puzzle-piece clue lines, the two toy-car tags, and the sealed final reveal card, plus a print-and-assemble guide.
- Single-user commercial license: run it at as many of your own paid workshops as you like.
- Runs your way: as a weekly one-hour class, a half-day workshop, or a full-day event.
Who it's for
Dog trainers who teach scent work, nose work or enrichment and want something that lights up a class. It is kind, force-free, and beginner-friendly, with plenty for confident teams too. It suits pet clients, reactive-friendly setups (teams work in turn, with rest and space built in), and anyone who wants their scent sessions to feel like the highlight of the week.
No scent clients yet? No problem. You can run the whole game on food finds instead of trained odors, so it needs no scent training at all. That makes it a ready-made taster or intro workshop: a great way to fill a class, show pet owners how much fun scent is, and turn them into your next scent students.
Why it works
- No standing around. While one dog searches, the rest of the team is solving the puzzle. Everyone stays busy.
- Any dog, any level. Every zone dials up or down — shrink the search area, stretch the clock — so a green pup and a seasoned searcher can play the same game side by side.
- It pays for itself. Run it once for a group and it has already covered its cost, and you can run it again and again.
What you'll need
You supply the everyday bits: your scent kit and odors, two small toy cars, a big stuffed dog for the finale, a timer, and somewhere to run it. You print the materials at home (color looks great, black and white is fine) and laminate the reusable pieces so they last for years.
Format and delivery
Instant digital download (print-at-home PDFs). Nothing is posted. You keep the files and reuse them for every workshop you run.
Price
$59 (one-time), with a single-user commercial license included, so you can host paid events with it.
TDTS members: use your member code for 25% off (that's $44.25).
FAQ
Do I need special odors? No. It is written to work with whatever scents you already train.
How many dogs? It shines with about 6 to 12 dogs in teams, and it flexes smaller or larger. There is a scaling note in the guide.
Do I have to print it myself? Yes, it is a download. That keeps the price low and gets it to you instantly. The pack includes a simple print-and-assemble guide.
Can I charge clients to play? Yes. That is the whole point, and the commercial license covers it.
Is it suitable for beginners? Absolutely. Every search can be set up easy, and the whole game is force-free and confidence-first.
Refunds? Because it's an instant download, sales are final once you've accessed the files. If a file won't open or is faulty, email us within 14 days and we'll fix or replace it, no problem.
The Scent Room Files is an Animal Intuition original. Case #001: Signal in the Pines.