Abyssal Particle Set
Abyssal Particle Set
Hand Trails - 4000 TMP, 4 Mats, PC/Q
Finger Trails - 1 Material, PC/Q
Body Trails - 4000 TMP, 5 Mats, PC/Q
Foot Trails - 5000 TMP, 5 Mats, PC/Q
Eye Glares - 200 TMP, 2 Mats, 1 Light, PC/Q
Abyssal Aura - 3501 TMP, 6 Mats, PC
Spawn Particles - 4000 TMP, 4 Mats, PC/Q
Bubble Field - 1000 TMP, 1 Mats, PC/Q
Embers - 1000 TMP, 1 Mats, PC/Q
Fish - 900 TMP, 9 Mats, PC/Q
Jellyfish - 230 TMP, 2 Mats, PC/Q
Falling Ocean Snow - 800 TMP, 1 Mat, PC/Q
PC/SOME Quest!~
Includes Material/Prefab!~
Commercial and Personal License!~
Credit when used!~

TOS:
Can be used on paid, private, and public avatars. Can not be used on free avatars!~ Ask to use it on Nitro avatars.
Please have standard knowledge of unity before purchasing this asset bundle~
Please have standard knowledge in adding particles/props, or visit a tutorial video of mine on youtube, I cannot help everyone with application.
Do not rip, copy, and or modify any parts of this package to resell. Editing for use on a finished avi only is allowed.
Do not claim asset or any parts as your own.
Do not resell alone (On completed avatars ONLY).
Do not share or trade this asset.
Do not rip any shaders/textures used in creating these effects.
No price splitting.
All sales are final.
Please be a nice person UwU.
Any questions? Feel like there's something more to be added? I'd love to hear your feedback and ideas in my discord server!~
PLEASE JOIN THE DISCORD AND MAKE A TICKET IF THERE ARE ANY ISSUES!~ <3





FAQ:
Q: I can't see parts of the particles, what's wrong?
A: You likely imported a material twice or overwrote something accidentally. Sometimes like named materials will overwrite each other, or shaders may break on import. Try re-importing and see if this helps.
Q: The particles disappeared when I put it in my scene/on my avatar, how do I fix this?
A: Sometimes particles try to scale to what you put them on. Check the size of the prefab, if it's tiny make it bigger, and if it's big make it smaller. You can use the scale tool to get it to your preference per avatar.
Q: Is everything PC/Quest?
A: I try to make most of my assets PC/Quest when I can. This is typically specified per set. Flow Toys typically are not due to bone restrictions. Most things will just need their material converted.