Wave Modular Gear System
A fully configurable gear system built for roleplay games and more.
Drop In Gear
Add new gear by dropping in a model and adding it to the configuration. No script editing is required for individual items.
Scripted Items
Gear can run custom scripts, allowing for lights, sounds, particles, animations, and other functionality. Working examples are included.
Role Based Menus
Create separate gear selections for different teams, departments, or roles while running everything through the same system.
Saved Outfits
Players can save their current gear setup and equip it again at any time. Saved outfits persist between sessions using DataStores.
Access Control
Restrict gear access by Team or UserId through attributes without additional scripting.
Customizable UI
Includes equip and unequip feedback, hover animations, and a compact menu that can be opened or closed with a keybind.
The Modular Gear System is designed to make adding and managing gear simple without rescripting your system whenever your game expands.