KillJets
KillJets is a Rust server plugin designed to automatically manage and remove F15e jet aircraft from the game server. The plugin provides both automatic and manual control over jet removal to help server administrators maintain a jet-free environment.
Key Features:
Automatic Jet Removal:
- Automatically detects and removes F15e jets as soon as they spawn on the server
- Includes a small delay (0.1 seconds) to ensure entities are fully spawned before removal
- Handles jets that are built/placed by players through the OnEntityBuilt hook
- Removes any existing jets when the server starts up
Manual Commands:
- /killjets - Manually removes all current F15e jets from the server
- /killjets.status - Shows the current count of F15e jets on the server
Permission System:
- Requires the killjets.use permission to use manual commands
- Server administrators can control who has access to the jet removal commands
Server Integration:
- Built for the Oxide modding framework for Rust
- Compatible with Rust game servers
- Provides console logging for monitoring jet removal activities
Use Cases:
This plugin is ideal for Rust servers that want to:
- Prevent jet griefing or overpowered aerial combat
- Maintain a more balanced gameplay experience
- Reduce server performance impact from jet entities
- Give administrators easy control over jet management
The plugin is lightweight and efficient, using minimal server resources while providing comprehensive jet management capabilities.