Ferret skin for the Sylvafen
Thank you for your interest in my release!
This is a texture skin for the model "Sylvafen" created and sold by Joltsie. You have to own this asset in order to be able to use my textures.
https://jinxxy.com/Joltsie/Sylvafen
The skin comes with custom material textures intended for poiyomi, but roughness and height maps exported separately for other shaders. Custom colour possible, for an additional fee - please contact me directly preferably on discord if interested.
What you will receive:
A .unitypackage file containing 4K textures in PNG format for the "bits" and "body" materials of the avatar,: base colour, normal map, metallic-roughness-specular for poiyomi, already preoptimized for PC and quest use. For other shaders a roughness and a height textures included.
How to use:
- You should already have your Sylvafen unity project created, please refer to the avatar's own manual.
- import the Ferret_skin_for_Sylvafen.unitypackage file into your unity project
- after import, in your project files look for "Assets/Sylvafen/Materials/Textures/Body Ferret" which contains the textures for poiyomi, the other shader materials is in the Misc_materials subfolder.
- use the "Bits_BaseColor" and "Body_BaseColor" on poiyomi's Color & Normals / Texture slot, for the bits and body materials respectively
- use the "Bits_NormalMap" and "Body_NormalMap" on poiyomi's Color & Normals / Normal Map slot, for the bits and body materials respectively
- use the "Bits_MetallicSmoothnessMaps" and "Body_MetallicSmoothnessMaps" on poiyomi's Shading / Reflections & Specular / Packed Maps slot, for the bits and body materials respectively