carry is a game focused on the experience of being a soldier in the Vietnam war. Heavily inspired by the films Platoon and Full Metal Jacket and the novel The Things They Carried, carry is designed to provide a serious roleplaying experience in the tradition of these sources.
This revised edition is an extensively re-organized and re-written text, keeping the core of the original game but revising some of the mechanics to keep focus on the experience of play. With more explication, examples and resources to aid play, this edition reflects 10 years of experience with the game since initial release.
carry is structured in a short-form style. It plays out from start to finish in one three-to-four hour session. Over the course of the game, characters deal (or fail to deal) with their Burdens and the pressures and difficulties coming from the other characters, and from the GM. At the end of the game, everyone has a chance to talk about both what happens to their characters in the end, and how these characters are remembered in the aftermath of the events of the game.