FastBake | Blender Addon
On Sale
$9.99
$9.99
Automate your texture baking workflow in Blender. Select your meshes, choose your maps, set the resolution, and hit Bake. No manual node setups, switching render engines, or fighting with output paths.
Key Features
- Multi-Mesh & Material Batching: Select and bake multiple objects or materials in a single operation.
- Simultaneous Multi-Map Baking: Export Diffuse, Normal, AO, Roughness, and Metallic maps all at once.
- Smart Resolution & Presets: One-click scaling from 128x128 up to 4096x4096 with built-in sample and denoising presets (OpenImageDenoise / OptiX).
- Hardware Acceleration: Auto-detects GPU rendering (OptiX, CUDA, HIP, Metal, OneAPI) with CPU fallback.
- Clean File Export: Auto-creates subfolders per object/material with custom naming support.
- Non-Destructive Workflow: Live progress bar with safe cancellation (ESC) that automatically restores your original scene settings when done.
Changelog (v1.2.0)
PBR Baking Overhaul (Base Color & Metallic Fix)
- No More Black Metal Areas: Metallic sections retain their true base color instead of baking as solid black.
- Accurate Metallic Masks: Metallic maps bake as clean, precise 0–1 black-and-white masks without surface color bleed.
- Sharper Roughness Detail: Roughness maps preserve fine scratches and micro-surface details without lighting distortion or linear value loss.
- Direct & Faster Bakes: Surface channels bypass unnecessary lighting bounces and denoiser blur for instant, pixel-perfect output.
Requirements
- Blender: 4.2.0 or later
- Render Engine: Cycles (included natively)
Terms of Use (Personal Only)
- Allowed:
- Use for personal, non-commercial projects.
- Modifying code for personal use.
- Not Allowed:
- Use in commercial projects or client work.
- Redistribution, sharing, gifting, lending, or reselling the addon files.
- Re-uploading or hosting files on public forums, repositories, or file-sharing platforms.
- Note: All sales are final (no refunds due to the nature of digital goods).