Zombie Ducks
ZOMBIE DUCKS
Developed by SG³U Development Dept. | Powered by SG³ Engine (Atari 2600 Architecture)
THE UNDEAD HARVEST
The pond has turned. Zombie Ducks is a relentless, twitch-reflex arcade experience that breathes new life into the Atari 2600 platform. Engineered with the technical precision of the SG³U department, this title pushes the legacy hardware to its absolute limit, delivering a frantic survival challenge where precision is the only way to avoid the flock.
KEY FEATURES:
Native 2600 Optimization: A true .a26 experience. This title uses advanced register manipulation to provide smooth, flicker-reduced sprite movement and high-speed gameplay on original 1970s hardware and modern SG³ emulation layers.
The Infinite Onslaught: Face an ever-accelerating wave of undead waterfowl. As the sun sets, the "Zombie Pulse" increases the movement speed and aggression of the horde, testing the limits of your hand-eye coordination.
Pixel-Perfect Hit Detection: Utilizing the SG³ "Core-Logic" framework, every shot and collision is calculated with frame-perfect accuracy, ensuring that high-level play is rewarded and mistakes are lethal.
Form 1 SUHFPA Aesthetic: Embracing the minimalist power of the 2600 palette. The game features high-contrast visuals designed for maximum clarity on CRT and digital displays alike, ensuring you can spot the threat from across the screen.
Arcade Scoring System: Compete for the ultimate high score. The game tracks your performance with a "Multiplier" mechanic—the faster you clear the screen, the higher you rise in the global SG³ survivor ranks.
TECHNICAL SPECIFICATIONS:
Format: Native Atari 2600 ROM (.a26) / SG³ Legacy Branch.
Visuals: SUHFPA 8-Bit (Atari-Optimized Palette).
Audio: Primitive mechanical "Crunch" synthesis for authentic retro-impact.
Hardware: Fully compatible with original Atari hardware, the Xcel1 Handheld, and the SG³ Cloud Gaming console.
"QUACK. FEAST. REPEAT. THE POND HAS GONE MAD."