Messenger Bag
Woah, another bag! (And its free now, too!)
Summary
I made this bag to put on my personal model, but I couldn't keep it low poly enough for my tastes and decided against using it. I thought somebody out there might have a use for it though, so here it is, in all it's bag-like glory! It's vaguely bag-shaped and could probably be adequately suitable for bag-specific jobs, like carrying kittens or delivering piping hot bagels. I even gave it a sturdy canvas-like texture job, so you know it'll hold up under pressure.
This bag uses PBR textures to achieve the look in the renders. Refer to the following guides on how to use them with Poiyomi:
- [Video] VRChat Poiyomi shader setup with Substance Painter PBR textures
- [Text] Substance Painter Textures with Poiyomi
The matcap on the clip is from Poiyomi's Toon Shader and is therefore not included in the package. You can honestly just use whatever matcap you feel like for that material, or use the Substance Painter project file to create a new clip texture.
Mesh Details
- Tris: 9394
- Faces: 4693
- Materials: 3 (Bag, Strap, Clip)
Package Details
- One (1) bag-shaped mesh (.FBX)
- Basic PBR textures in a nice army green
- Substance Painter project file
Credits
- Messenger Bag mesh: Me (Sequor#4583)
- Clip Texture: Poiyomi's Toon Shader (matcap not included in package)