#23: The Extraction Job | A D&D 5e one-shot adventure with moral choices for small group: Dungeon master ready to run module for level 2 characters
A simple retrieval job. Three days in the swamp. What could go wrong?
The Mechanist Guild hires your party to recover a mysterious power source from a temple deep in the Veiled Marsh. A research team found it three weeks ago. Then they went silent. Your job: find out what happened, grab the asset, get out before the full moon. Simple.
Nothing about this job is simple.
The Extraction Job is a morally complex one-shot adventure for 2-3 players at level 2, designed to run in a single 2.5-3 hour session with minimal prep. When your players discover the truth about what waits in that temple, they'll face an impossible choice—and every option has consequences.
What's Inside:
- Complete 4-act adventure with 3 distinct endings based on player choice
- 8 detailed battle maps with tactical notes
- 14 creature stat blocks including unique monsters
- 4 ready-to-play pre-generated characters
- 4 printable player handouts (mission briefing, journal entries, puzzle, map)
- Full scaling guidelines for 2 or 3 players
- Estimated play time: 2.5-3 hours
Perfect For:
- DMs who want meaningful choices, not just combat encounters
- Small groups tired of rebalancing adventures designed for 4-5 players
- Tables that enjoy morally gray scenarios without clear "right" answers
- One-shot nights when you want something memorable
Part of The Ready Adventure Series—complete one-shots designed specifically for small groups and busy schedules. No filler. No rebalancing. Just drop in and play.
Some jobs pay in gold. Some cost you sleep. This one might be both.
Read the Review: https://anvilnink.com/the-extraction-job-morally-complex-dd-one-shot/
Get the Paperback: https://www.amazon.com/dp/B0GL3HYR1Q