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Old Display Shader

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A simple shader that simulates subpixels on your textures, making it great for creating modern or retro screen effects. It works with both regular textures and render textures.


Technical Information

  • Category: Shaders & Particles
  • Format: .unitypackage
  • Unity Compatibility:
  • Built-In
  • Should work on most Unity versions (Tested on Unity 2022)
  • Dependencies: None
  • License: CC BY-NC 4.0
  • Hash: 433814a41d4f5586c81faa23444644e479efb68ed663fea74d093fd804a1faaf

How to Use

Method 1: Apply the Shader to a New Material

  1. Create a new material in Unity.
  2. Change its shader to "Daeniak/Old Display Shader".
  3. Set the Pixel Texture and Tiling to control the subpixel effect.
  4. Adjust the other parameters to tweak the look to your liking.

Method 2: Use the Preconfigured Material

  1. Navigate to Daeniak/Shaders/Old Display Shader/Material.
  2. Use the "DODS Sample" material as a ready-made example.

Method 3: Open the Example Scene

  1. Navigate to Daeniak/Shaders/Old Display Shaders/Scenes.
  2. Open the "Arcade Example" scene to see the shader in action.

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You will get a UNITYPACKAGE (7MB) file

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