Old Display Shader
A simple shader that simulates subpixels on your textures, making it great for creating modern or retro screen effects. It works with both regular textures and render textures.
Technical Information
- Category: Shaders & Particles
- Format: .unitypackage
- Unity Compatibility:
- Built-In
- Should work on most Unity versions (Tested on Unity 2022)
- Dependencies: None
- License: CC BY-NC 4.0
- Hash: 433814a41d4f5586c81faa23444644e479efb68ed663fea74d093fd804a1faaf
How to Use
Method 1: Apply the Shader to a New Material
- Create a new material in Unity.
- Change its shader to "Daeniak/Old Display Shader".
- Set the Pixel Texture and Tiling to control the subpixel effect.
- Adjust the other parameters to tweak the look to your liking.
Method 2: Use the Preconfigured Material
- Navigate to Daeniak/Shaders/Old Display Shader/Material.
- Use the "DODS Sample" material as a ready-made example.
Method 3: Open the Example Scene
- Navigate to Daeniak/Shaders/Old Display Shaders/Scenes.
- Open the "Arcade Example" scene to see the shader in action.
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