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History of Computers Lesson 4: Holes in Cards (the census and the punched-card machine) - printable lesson, ages 11-14

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$8.00
$8.00
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A ready-to-teach lesson that follows our free video, step by step.


Watch a part. Pause. Talk. Try it. Then press play again.


The story: a census that took about seven years to add up by hand, Herman Hollerith's machine that read holes in cards with electricity, the contest it won in 1888, and the company line that later became International Business Machines.


What you get (12-page printable PDF):

- A one-page guide for the grown-up, with the exact times to pause the video

- Key words, and a "think first" question

- Four pupil pages, one for each part of the video: what we just heard, two questions to talk about, and something to try

- Two worksheets: "be the tabulator" (read packs of punched cards and count with counters), a matching task, a division sum about 60 million cards, and a cut-out timeline

- The story in four pictures, and an 8-question quiz

- All the answers, teaching notes, and the sources for every fact


For ages 11 to 14 (works from 9 with help). About 45 minutes. You need pencils, scissors and a few counters.


Every drawing and every word is our own. The free video is at kitson-workshop.pages.dev/#history


Want to try one first? Lesson 1 (the abacus) is free: payhip.com/b/nmZIE


Pay once, use it for ever: one purchase covers one teacher or one family. Use it as often as you like with your own classes, and print as many copies as your own pupils need. Please do not resell it or pass the file on.


For educational purposes only. Not affiliated with any company named in the lesson.

You will get a PDF (2MB) file