The Hunterverse is a trope founded and popularized in South Korean fandoms. It involves stories centered around characters with superhuman abilities who have to enter portals or dungeons to fight monsters. The Hunterverse often have ranking systems from F-S, with characters always aiming for S-class rankings, because that's the highest ranking.
Some stories might also feature "gate shocks" or "bursts", a sudden occurences of portals or "gateways" opening and monsters appearing. This phenomenon tends to coincide or promote the awakening of superpowers. These people are called hunters and they're tasked to protect the world from these monsters and gateways that pop up.
In some stories the hunters have to go into the dungeons themselves to defeat the monsters, or they have to defeat the monsters that come out of the dungeon and destroy the boss to close the gateway. If the boss isn't destroyed the gateway stays open and worse monsters may come out of it. Some dungeons also have different ranking systems that might only allow hunters of specific rankings to be able to enter them.
In most stories hunters are also able to collect items found only in dungeons and bring them back to the real world. These items are often sold for a high price, and also have a ranking system with the highest grade items fetching even higher prices.
Some of these stories might also include game-like systems where hunters can gain ability points or progression systems that can upgrade their abilities, raise their rankings and even allow them to purchase special items if the game system has a store function.
The Hunterverse is usually only about the action and adventure, with the stories following the hunters as they battle monsters, raise their rankings and save the world, and romance isn't really a main theme, but there are some Hunterverse stories that have romantic themes as its main focus. In some stories that includes game systems, the hunters might also have to complete tasks assigned by the system to raise their ranks, get special classifcations, points and so on.
Like in the Sentinel AU fanon, hunters can also belong to a societal institute managed by the goverment, the military or some kind of corporation. Whose aim, along with defeating monsters (though some probably don't do it for the good of the people) is to get into the dungeons and "hunt" for the items that can only the found in the dungeons.
Some examples of Hunterverse stories include, but definitely isn't limited to Solo leveling, Murim Log-in, The blade of Evolution-walking alone in the dungeon and so on.
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