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Development/Concept

On this page you will find avatars in development and in concept phase!

You will find new updates about them here!

(Avatars on pictures not final and are subject to change!)

[Codename: Succubus]

  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


[Andou]

  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


[AAA]

Curently on Pause

The tripple A Sisters Alicia Alvie Amy


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


[Lexa]

Currently on Pause

A police OFFICER in Cyber City!


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)




Further information will be released.

[Six]

  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


[Icy]

  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


Lilith

Another Devil in the Crew


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


[Cyber Flare]

Flare´s Story Continues


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)

Cyber Flare is Released!

[Liam] Concept

Roze´s brother!


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)




Liam is released.

[Kironi]

Working for a big company she uses her SAMURAI expirience to be a strong fighter!


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


Kironi is released!

[Roze]

  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)



Roze is Released!

[Le´Lace]

  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)


Le´Lace is Released!

[Riley]

Flakes lost sister!


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)



Riley is Released!

[Asper]

  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)




Asper is released!

[Flake]

Winter is coming and with it some bullets out of Flakes Sniper!


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)



Flake is Released

[Mayhem]

Saskia turned out to become Mayhem i hope you still like her.


  • Concept Phase
  • Confirmation Phase (Get the assets ready)
  • Blender Phase 1 (Main Blender Stuff)
  • Blender Phase 2 (Blender Fixes and Tests)
  • Unity Phase 1 (Material, Textures and Dynamics)
  • Test Phase 1 (Test Ik and general bones behaviour)
  • Unity Phase 2 (Fix problems, Toggles, Animations, Features)
  • Test Phase 2 (Test Lighting, Toggles, Animations, Features)
  • Picture Phase (Take pictures and create design)
  • Clean up Phase (Clean the package)
  • Store Phase (Get the store done)
  • Release Phase (Ready for release)



Mayhem is released!