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TOS

Disclaimer

By purchasing/downloading anything from payhip and or discord, you automatically agree to the Terms of Use and Conditions of all Cookiecrvmb’s products

 Breaking any of the Terms of Use and Conditions listed allows a permissible ban from my payhip and discord

○ Bans result in losing any licensing rights to use Cookiecrvmb’s products

○ DMCA may come about

No refunds on digital products

 I is not responsible if you, as the consumer, fail to read the Terms of Use and Conditions

 You, as the consumer, agree to have read and agree the Terms of Use and Conditions

 You are required to have basic unity/upload knowledge before purchase. Failure of this is not the creator's issue.

 please do not replicate/copy Cookiecrvmb’s Avatar

 If you are banned/blocked , you are not permitted use of any and all Cookiecrvmb’s products - this includes but not limited to Avatars, Assets, Worlds, Textures, Nitro Items, Server Freebies.



Cookiecrvmb’s Avatar TOS

You are permitted to edit Cookiecrvmb’s Avatars as you please within the listed limits:

➢ The edit is for personal use for YOU only

➢ The edit is uploaded private to VRChat

○ Edits made public will be reported and action against account may be taken


➢ Credit is given to Cookiecrvmb as an edit of insert avatar name

➢ If you wish to edit heavily that it may not be recognizable as the original, please open a ticket in the discord server

○ Permission from ONLY ME is REQUIRED before heavy edits

○ You will be asked to provide proof of purchase

○ Heavily editing without prior permission from me can be taken as stealing body/head sculpts, which is not permitted

○ It is considered a "heavy edit" when majority of items originally on the model are removed and swapped with different items


➢ Cookiecrvmb’s Avatar TOS still applies by not permitting permission to asset mine or steal/take/"borrow" components of the FBX or unity project

➢ You are not permitted to edit the head and body sculpting as a part of heavy editing

➢ Cookiecrvmb’s name and/or logo cannot be removed, moved, or hidden on the fbx/model you are editing