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The Perfect Organism | Skin Texture Set
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€12.00
€12.00
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Replaces the skin and face textures with a set of custom-made textures based on Neolithe’s skin.

Mod made from scratch using Zbrush, Blender, Substance Painter & Photoshop.


For vanilla horns I used Yuria's Better Scales in Black and Cream with slight colour corrections to match.

As a base I used Vivi's Marie textures & makeup base, they're therefore compatible with custom makeups made for faces with the same UVs.

→ Diffuse overlays & PSD file are included for easy customizing.

→ Due to the textures being based on a custom sculpted high-poly mesh, body's normal map overlays aren't included because of their complexity.


! NOTE !

Mod is set to have you choose between the two options on purpose.

》 Because the two variants have different colours, they each require their own face normal maps. Raen and Xaela both use the Raen normal map, which means they will overwrite each other and won't work correctly. This setting makes sure both of the options appear as intended.

Contact me on my discord serve if you have any questions or need help with anything ^^

[https://discord.gg/eygYmwuvZJ]


Features:

  • Xenomorph [Xaela]
  • Neomorph [Raen]
  • Overlays included for body diffuse & mask & all face textures

Tested on:

  • Vanilla faces
  • Vivi's sculpts
  • Some Junevona's sculpts


! NOTE FOR JUNEVONA SCULPTS AND OTHERS WITH CUSTOM NORMALS !

→ Normals need manual overlaying in Photoshop. Gimp does not work for this due to the lip colour influence being on the alpha channel. If someone finds a workaround for people using Gimp please contact me.


Contributors:

Vivi – Marie makeup base texture

Yuria – Better Scales

Lye & DVNO for Neolithe


Permissions:

[Terms of Service]


Other mods included in pictures:

  • Sculpt – "Marie" by Vivi
  • Horns – private by me
  • Tail – "Sting" by Westlaketea
  • Hair [right]– personal edit of Yuria's "Platinum"
  • Hair [left]– "Doll by Lamz" by DVNO


You will get a ZIP (261MB) file

About Me

3D/2D Artist | Character Rigger

I'm a professional 3D artist and rigger, with experience working on videogames, currently working freelance.

I primarily focus on gothic fashion and alternative aesthetics, blending elegant details with unconventional design elements.