Punkchylde
About Me
Hey there! I’m Punkchylde, a freelance modder dedicated to bringing fresh, vibrant aesthetics to the battlefields of Marvel Rivals.
My absolute favorite hero to play (and style) is Magik—you can usually find me crafting new looks for the ruler of Limbo—but I don't stop there. I create high-quality, custom recolors for the entire Marvel Rivals roster, giving your favorite heroes and villains a distinct edge. Whether you're looking for sleek stealth variants, loud neon palettes, or comic-accurate throwbacks, I love experimenting with different styles to make characters pop on screen.
- What I Do: Custom texture mods, vibrant recolors, and character aesthetic overhauls.
- Main Muse: Magik (always), but open to the whole roster!
- Availability: Open for freelance projects, custom commissions, and collaboration.
Let's make the team select screen look a lot more interesting. Check out my latest work!
MY WORK
I'm a game designer with experience in VR game development and Marvel Rivals modding. I enjoy creating immersive gameplay, developing custom assets, and solving technical challenges that enhance the player experience.
I work with industry-standard tools including Autodesk Maya, Blender, Unity, Unreal Engine, Adobe Photoshop, and Substance 3D Painter, giving me experience across the full game development pipeline—from 3D modeling and texturing to game design and implementation.
I'm passionate about creating high-quality interactive experiences and continuously expanding my skills in game development and modding.