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For the love of the game.

I have been doing apparatus for a good bit, but I haven't started selling any until now.


One of the many reasons that have driven me to make my own development is because when I buy from other people, they lack features that could easily be done, or have problems that could've been fixed but never have been.


I know that I am trying to break into a market that has a lot of people doing the same thing, but I also know that because of that, I have to be different.

So. What makes me different?

How I do each apparatus. I don't use any blueprints, because I hate trying to do 1:1 re-creations. I'd much rather look at media and re-create from there, as it allows me to use my imagination much more.


I also do my best to ensure that every part looks its best, is organized properly, and systems work with no problems. A good example is the vehicle lights and how they interact with other features.

Well then, what can I expect from your apparatus?

All apparatus will include:

  • A Chassis 1.4 (Uses an older version for consistency and to ensure no problems while driving)
  • Startup system very similar to the ones frequently seen on Firestone Chassis Vehicles (For some realism, as well as familiarity)
  • Parked system that will turn on and off certain parts, and anchors the apparatus (Automatic, P)
  • Basic sirens that can easily be changed to whatever siren you'd like to use (R,T,G,F)
  • Working Federal Q (Y)
  • Working Roto-Ray and MARS Lights (For apparatus that have them)
  • Working Traffic Advisor (For Apparatus that have them) (K)
  • Ground lights that turn on when battery is on and turns off when driving (Automatic)
  • Working water indicators (Changes lights when water level is low, Automatic. More Form than Function)
  • DRLS that turn on when battery is on (Automatic)
  • Pump Controls (Form over function, enabled when pump is in gear, no real effect)
  • Fully working ELS that will be able to turn on and off (J)
  • Fully working Scene Lighting that will be able to turn on and off ([ and ] )
  • Working Traffic Advisor (K Key)
  • Full Vehicle Lights with Turn Indicators, Headlights, Brake lights, and Reverse lights (Z,X,C,L)
  • Cornering Lights for Apparatus that have it (Automatic)
  • First Person Camera (V, B to look around when in First Person)
  • Reverse Camera (Number 5 key on Keypad, Might not be available for everyone depending on keyboard)
  • Functionality with Poncake's Exhaust and Auto-Eject Ports
  • Working Radio for audio (Added for fun tbh)
  • Working doors (Click to open/close)
  • Working ladder with outriggers (For apparatus that have them)