Salvador Garcia Luque

I live in Guadalajara, in the lovely country of Mexico. Reknown by its cultural richness and history. As mexican, I speak spanish as my first language, but I also know english (as you can tell already), french and a little bit of japanese. I have a degree as a designer generalist from ITESO, which stands for Intituto T├ęcnologico y de Estudios Superiores de Occidente (Western Technological Institute and of Superior Studies). Since I was little I was attached to arts, being mostly interested in painting, sculpting and animation. Mixing all this with design made a perfect blend to understand composition, colour and framing. Studies that I complemented later on, with cinema and film related courses. When I was half-way to finish my designer's degree I was presented with the chance to learn 3D. though I was taught 3D max at first. But later I was introduced to blender 2.32 and never left it since then. My main areas of expertiese are modeling, animation and rigging. Although I also submerge in the materials/texturing, lighting, rendering, compositing areas in a daily basis. Avid to learn more and become better in all these areas as well. I have worked in the infoarchitecture area, advertisement, creating audiovisual media and shorts animation through out my profesional career as a 3D generalist, but my most prominent works are those of modeling. I also have trained tae-kwon-do, traditional weapons among other stuff that could benefit my understanding of movement and behaviour like body mechanics for humans and other animals.