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About Me

Thomas started out as a classical musician, playing percussion & drums in orchestras, and later learning the piano and guitar. He performed drums in various Rock, Jazz & Metal bands before learning orchestration and harmony at the Conservatoire. Irish Bouzouki and Romanian Flute fanatic.


Thomas is now a working Video Games Composer and Music Designer with knowledge of audio middleware Wwise and Unreal Engine’s Blueprint programming language, allowing him to conceive your game’s audio identity up to the very final step of implementation. He recently wrote the score to Chants Of Sennaar (Rundisc / Focus Entertainment) releasing September 5th 2023.