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version 2.3.0 (Open Source)

Universal Fighting Engine (UFE 2) is a set of tools and framework to help develop 2D, 2.5D and 3D fighting games using a variety of easy-to-use Unity editors.

The biggest additions to the toolkit on version 2 is the native netcode with deterministic physics (designed to run online matches in a smooth lag-free environment, even if the peers are across different continents) support for 2D animations and a brand new mode that allows for 3D gameplay (similar to Tekken, Soul Callibur and Dead or Alive).

Feature Spotlight:
Robust Move and Character editors
A.I. support (Random and Fuzzy AI)
Network support (Frame Delay and Rollback)
Story Mode
Custom Hitbox Editor
Mecanim and Legacy animation support
Precision Hitboxes
Combo System
Throw/Grappling move support
Custom Input manager
Cinematic move options
Compatible with Unity GUI
Open source GUI Scripts
Mobile friendly
Extended coding support
6 Characters with over 180 animations

What is new on 2.x:
Rollback netcode
Photon support
3D Gameplay
Replay Mode
Character Assist
Custom Hitbox Editor
Diagonal Inputs
Resource Loaded Assets
Challenge Mode
And More...

Supported Addons:
Control Freak
Simple Bluetooth
Photon Unity Networking

For more information visit this link:

Last tested on Unity version 2019.3

You will get a UNITYPACKA (118MB) file

$ 499.00

$ 499.00

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