version 2.7.0aUniversal Fighting Engine (UFE 2) is a set of tools and framework to help develop both 2D and 2.5D fighting games using a variety of easy-to-use Unity editors.
The biggest addition to the toolkit on version 2.x is the native netcode and deterministic physics designed to run online matches in a smooth lag-free environment, even if the peers are across different continents.
Feature Spotlight:Robust Move and Character editors
A.I. support (Random AI)
Story Mode
Mecanim and Legacy animation support
Precision Hitboxes
Combo System
Throw/Grappling move support
Custom Input manager
Cinematic move options
Compatible with Unity GUI
Open source GUI Scripts
Mobile friendly
Extended coding support
4 Characters with over 150 animations included
What is new on 2.x:Custom Hitbox Editor
Multi-gauge
Diagonal inputs
Resource loaded assets
And more...Supported Addons:Control Freak
cInput
Rewired
This version was specially developed with backwards compatibility in mind. You can follow a 4 easy step procedure to have your project converted from 1.x to 2 in no time.
For more information visit this link:
https://forum.unity.com/threads/universal-fighting-engine-2.541442/