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version 2.2.1

Universal Fighting Engine (UFE 2) is a set of tools and framework to help develop both 2D and 2.5D fighting games using a variety of easy-to-use Unity editors.

The biggest addition to the toolkit on version 2.x is the native netcode and deterministic physics designed to run online matches in a smooth lag-free environment, even if the peers are across different continents.

Feature Spotlight:
Robust Move and Character editors
A.I. support (Random AI)
Story Mode
Mecanim and Legacy animation support
Precision Hitboxes
Combo System
Throw/Grappling move support
Custom Input manager
Cinematic move options
Compatible with Unity GUI
Open source GUI Scripts
Mobile friendly
Extended coding support
4 Characters with over 150 animations included

What is new on 2.x:
Custom Hitbox Editor
Diagonal inputs
Resource loaded assets
And more...

Supported Addons:
Control Freak

This version was specially developed with backwards compatibility in mind. You can follow a 4 easy step procedure to have your project converted from 1.x to 2 in no time.

For more information visit this link:

You will get a UNITYPACKA (95MB) file

$ 59.00

$ 59.00

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