Universal Fighting Engine (UFE 2) is a set of tools and framework to help develop both 2D and 2.5D fighting games using a variety of easy-to-use Unity editors.
The biggest addition to the toolkit on version 2.x is the native netcode and deterministic physics designed to run online matches in a smooth lag-free environment, even if the peers are across different continents.Feature Spotlight:
Robust Move and Character editors
A.I. support (Random AI)
Mecanim and Legacy animation support
Throw/Grappling move support
Custom Input manager
Cinematic move options
Compatible with Unity GUI
Open source GUI Scripts
Extended coding support
4 Characters with over 150 animations includedWhat is new on 2.x:
Custom Hitbox Editor
Resource loaded assetsAnd more...Supported Addons:
This version was specially developed with backwards compatibility in mind. You can follow a 4 easy step procedure to have your project converted from 1.x to 2 in no time.
For more information visit this link:https://forum.unity.com/threads/universal-fighting-engine-2.541442/