Universal Fighting Engine (UFE 2) is a set of tools and framework to help develop 2D, 2.5D and 3D fighting games using a variety of easy-to-use Unity editors.
Feature Spotlight: Robust Move and Character editors A.I. support Network support (Frame Delay and Rollback) Story Mode Custom Hitbox Editor Mecanim and Legacy animation support Precision Hitboxes Combo System Throw/Grappling move support Custom Input manager Cinematic move options Compatible with Unity GUI Open source GUI Scripts Mobile friendly Extended coding support Multi-Gauge Custom Hitbox Editor Diagonal Inputs Resource Loaded Assets Challenge Mode