Rhythm Race Boom Cards | Rhythm Reading Music Game
On Sale
$2.99
$2.99
Build rhythm-reading fluency with an interactive digital race that gives students focused practice while keeping music review energetic and engaging.
Rhythm Race includes 29 Boom Cards designed for music-class game play, review, and independent practice. Students work with two-measure rhythm patterns in 2/4, 3/4, and 4/4 meter.
Rhythmic content includes:
• Sixteenth notes and rests
• Eighth notes and rests
• Quarter notes and rests
• Half notes and rests
• Dotted half notes
Use this deck for:
• Whole-class rhythm review
• Music centers or stations
• Independent practice
• Formative assessment
• At-home reinforcement
Boom Cards can be assigned through Google Classroom or another learning management system and used on internet-connected computers or tablets. A PDF download is provided with this purchase.
Questions? Please use the store’s Contact page.
Rhythm Race includes 29 Boom Cards designed for music-class game play, review, and independent practice. Students work with two-measure rhythm patterns in 2/4, 3/4, and 4/4 meter.
Rhythmic content includes:
• Sixteenth notes and rests
• Eighth notes and rests
• Quarter notes and rests
• Half notes and rests
• Dotted half notes
Use this deck for:
• Whole-class rhythm review
• Music centers or stations
• Independent practice
• Formative assessment
• At-home reinforcement
Boom Cards can be assigned through Google Classroom or another learning management system and used on internet-connected computers or tablets. A PDF download is provided with this purchase.
Questions? Please use the store’s Contact page.