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Udon Script - Sticky Pickups

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Sticky Pickups

Pickups that can be attached to players.

Features

Target what bones pickups are allow to attach too.

Button script to reset one or all pickups.

Lightweight, pickups don't use object sync when attached to players.

Usage

1. Create a normal VRC pickup and add the sticky pickup script too it.
Select the pickup, press add component, search and select sticky pickup, lastly press convert to udon behaviour.

2. Create a sticky pickup manager.
A prefab for this is provided in the prefabs/parts folder, simply drag it into your scene.

3. Link the pickup into the pickup manager.
Select the pickup manager then drag the pickup into the pickups array.

Notes

This script requires UdonSharp to work. https://github.com/vrchat-community/UdonSharp

If you want to target diffrent bones on diffrent pickups, create a manager for each target bone group.

Change Log

v3
Small code cleanup for public release.

v2
Fixed pickups attaching to the closest player and not the closest bone.
Turned off fingers, eyes and jaw in the default settings.
Fix VRC object sync not being turned off and on when it should be.
Added respawn button script.

v2
Initial release.
You will get a UNITYPACKAGE (45KB) file

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