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Emotions Card Game Activity- Taboo Inspired

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$2.00
$2.00
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Behind every behavior is a feeling. Teenagers have difficulty identifying their feelings which leads to complications in getting their needs met. This game is a fun way for students to practice identifying and describing feelings. The game is inspired by the game Taboo.

► What can I use this product for?
Great icebreaker or activity to go along with a lesson you are teaching.

► What is included in this product?
⭐ Instructions sheet for students
⭐ 40 emotions cards

 *you will need to provide a timer

 ► How to play: (inspired by the game Taboo)
1.) divide players into teams of even numbers of players if possible
2.) the first player picks a card from the face-down pile
3.) the player tries to get others on their team to guess the word in the box in a designated amount of time (either with a timer or buzzer)
4.) they cannot use the list of words under the box to describe their word (or any part of the words)
5.) they cannot make sounds or gestures with their hands or face
6.) they cannot write anything down
7.) they cannot say “the opposite of…”
8.) the team with the most guesses wins
You will get a PDF (667KB) file