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#78 : Mothman | A 5e One-Shot Adventure for 2–3 Players, Levels 2–3 — A Dark Cryptid Tale of Omens and a Doomed Crossing | Cryptid Tribute Book One

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Everyone blamed the monster. The monster was the only one trying to save them.


Night after night, a tall winged figure with burning red eyes has been seen at the edges of the bridge town of Pleasance, and the frightened townsfolk have folded every misfortune into a single story: the moth did it. When your players are hired to escort a simple wagon across the Silver Bridge — the only crossing over a hundred-mile chasm, the single thread binding two lands together — they walk straight into the last days before a disaster. But the omen everyone fears is not the enemy. It never attacks. It only appears, and watches, and tries to warn a town too afraid to listen. The real danger is a calm, courteous, smiling stranger who knows everyone’s secrets, offers nothing but help, and is quietly arranging to drop the greatest bridge in the world with a crowd upon it.


Mothman is a slow-burn mystery and a tragedy your players can win without preventing. They cannot save the bridge — by the time they understand what is happening, the collapse is already in motion. What they can save is the people on it, and in a climax fought on a cracking, swaying span above the clouds, every life they pull to safety is a victory torn from the disaster. The warning was real. The heroes were brave. The bridge fell anyway, and someone walked off the far side alive because the party was there.


What makes it land is fairness. The creature is never the villain, but the adventure never says so — it hands your players the same evidence the town has and lets them make the same mistake, until the truth turns over in their hands and every earlier scene suddenly reads differently. Played well, it is the kind of session a table still talks about months later: the night they hunted the wrong thing and learned it too late to save the bridge, but just in time to save the people on it.


This is a complete, zero-prep, 5e-compatible one-shot for 2–3 players at levels 2–3, built to run in a single 2–3 hour session straight from the book. Open it, read the first scene aloud, and run an unforgettable night of play.


What’s Inside:

  • A complete four-act adventure, 70+ pages, ready to run tonight with no preparation
  • Four combat encounters, each tuned and scalable for either two or three players
  • Four maps, including tactical battle maps and a regional overview of the two lands and the chasm between them
  • Full stat blocks for every foe, built entirely from the 5.1 System Reference Document, plus the silent omen at the heart of the story
  • Four ready-to-play pre-generated characters at level 3 — hand them out and begin in minutes
  • Read-aloud boxes, findable clues, and a clear three-clue mystery structure that keeps the investigation on track no matter what your players do
  • Six opening hooks, a full “What If?” contingency guide for off-the-rails tables, and sequel hooks that turn one night into a campaign


Perfect For:

  • Busy Game Masters who want a polished, ready-to-run session without the prep grind
  • Small groups of two or three players, and duet-style tables
  • Players who love dread, folklore, and a mystery built around a genuine, table-talked-about twist
  • A single evening of play, a convention slot, or a dark detour dropped into a longer fifth-edition campaign
  • Anyone building a connected cryptid or folk-horror campaign one self-contained night at a time


Mothman is the first tribute in the Cryptid Tribute line — dark fantasy one-shots built around the creatures we half-believe, the figures at the edge of the lamplight that folklore never quite explained. Each is a complete, standalone adventure with its own dread, its own legend, and its own unforgettable night at the table.


Drop it into any fifth-edition game. No prep required. Just the bridge, the omen, and the smiling man who is so very glad you came.

You will get the following files:
  • EPUB (2MB)
  • PDF (6MB)
  • ZIP (7MB)
  • ZIP (80MB)