Calling the Quarters
Games of enchantment by enchanting women game designers.
This is a collection of four short roleplaying games based around the ideas of witchcraft, feminism, and telling stories together. Each one can be played in one sitting, with a variety of players, and has a different tone and agenda.
Guardian Witches by Dymphna C.
shape your community by the power of your words and work in this one-shot role-playing game
Arcana by Kira Magrann
embody the major tarot power you were always meant to be, learn things you didn't expect to learn in this parlor LARP
Pointed Fingers by Filamena Young
secrets, fears, accusations, confessions, revelations and the question of mob mentality in a short-form party game
Hearth & Home by Meguey Baker
find magic & meaning, connect to your strengths & confront your fears in this contemplative game of sacred space
Additionally, a portion of the profits will support medical care for a woman in the RPG gaming community who has just been diagnosed with an aggressive cancer. Here's more info on her situation: https://plus.google.com/u/0/111023399555426942490/posts/KEWXyS5RBA2?pid=6207316804993437746&oid=104029181374554841630