♡ Stylized Moxxie & Millie! ♡ (PC & QUEST)
VRChat ready model, all assets created by Miz!
Upon purchase, you will receive Unity Packages, & Blend files.
For this model, I used Poiyomi 9.2.76, VRC Creator Companion, & Unity 2022.3.22f1! ALWAYS USE THE LATEST SDK!
The quest shaders are VRChat>mobile>toon standard!
To ensure this model works in Unity, please install:
ʚɞ — PoiyomiToonShader
ʚɞ — The latest VRCFury
ʚɞ — The latest GoGo Loco by franada
♡ Moxxie Features ♡
ʚɞ — FBT ready
ʚɞ — GoGo Loco
ʚɞ — Default Outfit / No Vest (suspenders underneath!)
ʚɞ — Comfy Outfit
ʚɞ — Comfy Outfit / Texture Swap
ʚɞ — Hat On/Off
ʚɞ — Ring On/Off
ʚɞ — Sliders / Chest, thighs, & weight
ʚɞ — Weapons / Crossbow, dual handguns, left/right handgun, microphone
♡ Millie Features ♡
ʚɞ — FBT Compatible and ready
ʚɞ — GoGo Loco
ʚɞ — Default Outfit / Jacket Off
ʚɞ — Comfy Outfit / Sweater On/Off
ʚɞ — Comfy Outfit / Texture Swap
ʚɞ — Choker On/Off
ʚɞ — Gloves On/Off
ʚɞ — Ring On/Off
ʚɞ — Hair / Short hair, long hair, & ponytail swap
ʚɞ — Sliders / Chest & Thighs
ʚɞ — Weapons / Battle Axe, knife, knife backwards
BASES ARE INCLUDED!
♡ Upload Step-by-Step Guide ♡
1︰✦ — (Optional) Create a new project using the VRC Companion using the latest Unity version 2022.3.22f1. name it whatever you'd like.
2︰✦ — Open your project, and import Poiyomi 9.2.76, the lastest version of VRCFury, and the latest version of GoGo Loco before continuing.
3︰✦ — Import the PC package(s), open the folder containing the scene labeled "!!! OPEN ME !!!", open the VRChat SDK on the top, log in, and upload the PC avatar accordingly. Make sure there is no blueprint ID in the avatar descriptor before uploading, or you will run into issues.
4︰✦ — After uploading the first version of the model(s) (PC version), import the second Unity package(s) containing the quest version. Copy the ID from the model(s) (if you can't find it, open the VRChat SDK, click on "content manager", and copy the ID listed there). Paste the ID into the blueprint ID box on the QUEST version of the model.
5︰✦ — After importing and checking the blueprint ID for the quest version, switch build in the VRChat SDK to android and upload.