version 2.7.0aUniversal Fighting Engine (UFE 2) is a set of tools and framework to help develop 2D, 2.5D and 3D fighting games using a variety of easy-to-use Unity editors.
The biggest additions to the toolkit on version 2 is the native netcode with deterministic physics (designed to run online matches in a smooth lag-free environment, even if the peers are across different continents) support for 2D animations and a brand new mode that allows for 3D gameplay (similar to Tekken, Soul Callibur and Dead or Alive).
Feature Spotlight:Robust Move and Character editors
A.I. support (Random and Fuzzy AI)
Network support (Frame Delay and Rollback)
Story Mode
Mecanim and Legacy animation support
Precision Hitboxes
Combo System
Throw/Grappling move support
Custom Input manager
Cinematic move options
Compatible with Unity GUI
Open source GUI Scripts
Mobile friendly
Extended coding support
6 Characters with over 180 animations
What is new on 2.x:Rollback netcode
Photon support
Character assist
3D Gameplay
Replay Tools
Custom Hitbox Editor
Multi-gauge
Diagonal inputs
Resource loaded assets
Challenge Mode
And more...Supported Addons:Control Freak
cInput
Rewired
Simple Bluetooth
Photon Unity Networking (1 & 2)
Mirror Networking
Bluetooth Networking for iOS, tvOS and Android
For more information visit this link:https://forum.unity.com/threads/universal-fighting-engine-2.541442/