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version 2.3.0

Universal Fighting Engine (UFE 2) is a set of tools and framework to help develop 2D, 2.5D and 3D fighting games using a variety of easy-to-use Unity editors.

The biggest additions to the toolkit on version 2 is the native netcode with deterministic physics (designed to run online matches in a smooth lag-free environment, even if the peers are across different continents) support for 2D animations and a brand new mode that allows for 3D gameplay (similar to Tekken, Soul Callibur and Dead or Alive).

Feature Spotlight:
Robust Move and Character editors
A.I. support (Random and Fuzzy AI)
Network support (Frame Delay and Rollback)
Story Mode
Mecanim and Legacy animation support
Precision Hitboxes
Combo System
Throw/Grappling move support
Custom Input manager
Cinematic move options
Compatible with Unity GUI
Open source GUI Scripts
Mobile friendly
Extended coding support
6 Characters with over 180 animations

What is new on 2.x:
Rollback netcode
Photon support
Character assist
3D Gameplay
Replay Tools
Custom Hitbox Editor
Diagonal inputs
Resource loaded assets
Challenge Mode
And more...

Supported Addons:
Control Freak
Simple Bluetooth
Photon Unity Networking

For more information visit this link:

You will get a UNITYPACKA (118MB) file

$ 349.00

$ 349.00

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