Controller Curve Library Menu
Controller Curve Library Menu
Production-grade controller creation and management for Autodesk Maya
Create Controllers Instantly
Build controllers from a library of 20+ ready-to-use shapes:
Circle · Square · Rounded Square · Gear · Arrow · Foot · and more
Each controller is generated with:
- Clean transform node
- Properly parented curve shapes
- Consistent naming and hierarchy
Custom Shape Library
Convert any curve into a reusable controller shape
Store, reuse, and manage shapes across sessions
- Persistent personal library
- Direct in-tool deletion and updates
- No external dependencies
Full Color Control
Complete visual control over your rig
- Direct RGB input
- Preset palettes
- Custom color library
- Persistent colors across sessions
- Instant viewport feedback
Non-Destructive Shape Replacement
Modify controllers without breaking rigs
- Replace shapes on existing controllers
- Preserve transform, pivot, and hierarchy
- Maintain correct axis orientation
Favorites & Shape Ordering
Optimize speed and access
- Mark shapes as favorites
- Double-click for instant creation
- Reorder shape list freely
- Preferences saved automatically
Channel Box Presets
Standardize controller behavior
- One-click attribute locking/unlocking
- Apply presets without manual editing
- Enforce consistent rig controls
Result
- Eliminates repetitive curve creation
- Enforces clean, production-ready structure
- Speeds up rigging from setup to final polish
- Maintains full control without destructive operations