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The Lighthouse at Collis Head

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The lighthouse had stood on the rocky outcrop at the headland close to Collis Town for almost 150 years but had fallen into ruin in recent times. It had been used as a smuggler’s staging point with the lighthouse keeper in the employ of the smugglers; his light developing a ‘problem’ at inopportune moments for certain cargo ships.

The smugglers boat made use of a hidden cave behind the lighthouse and storage rooms were built between the cave and the foundations of the lighthouse. A further tunnel was built out under the seabed so the sunken wrecks could be looted without anyone noticing on the surface.

But the smugglers were eventually discovered and in a brief battle with the Salidorian guard that subdued them, the lighthouse itself was damaged and sat idle and crumbling for the years that followed.

In the last summer though, the Zyvarkarian Wizard, Halvis Dorland, and his wife, Julisanne, a priestess from Khorvasch, took on a contract from the Yel’arch of Salidor to rebuild and run the Lighthouse.

A few months later and the locals wondered at the brilliance of the light that shone forth from a sun crystal that replaced the old signal fire at the top of the tower. And the tower seemed to hum with the workings of the arcane devices inside that powered this dazzling light.

Then all of a sudden a new device whirred into life and a sphere of force appeared around the whole of the lighthouse shielding it from anyone who sought to enter and now the locals start to wonder what else might be going on in this somewhat particular Wizard’s Tower.


Map available in Labbelled and Unlabelled, both gridded or without grid, in 8K HiRes

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