Ritual Silks Flowtoys
On Sale
$999.99
>> Asset featured on my models WRAITH & VELVET <<
Dance Ribbons with Gravity and Flow
Asset Stats:
- Total Polycount: 1,728 Tris
- 2 Meshes (each hand)
- 4 Materials (1 per silk, 1 per particle setup on each silk)
- Includes 19 Different Variants, 4-5 Color Swaps for each, PBR & Mask Textures, all 4k
- Rigged with 7 bones in Total
- Combined Version comes with 62 Materials in total for all of the Material Swaps & Particle Options
- VRCFury & VRLabs 3.0 Manager Prefabs in Unity Package
- Made in Blender 4.1 and includes both .fbx and .blend file
Unity Prefab Features:
- Each Prefab comes with the following toggles:
- Silks Toggle
- Particles Toggle
- Floor Collider
- Audiolink Toggle
- Scale Slider
- Metal Swap Gold/Silver
- Metal Hue Slider
- Silks Decal/Color Swap
- Silks Hue Slider
- Particle Hue Slider
- Particle Saturation Slider
- Combined Prefab comes w/ Material Swaps & Prefabs for each of the 19 Variants
- VRAM: 50 mb (all combined) | 8-20 mb (individual)
- Parameters: 80 bits (all combined) | 53 bits (individual)

REQUIRED FILES:
- VRC Creator Companion: https://www.vrchat.com/home/download
- Poiyomi Shader: https://poiyomi.github.io/vpm
- VRCFury (For Auto Install): https://vrcfury.com
- VRLabs Avatar 3.0 Manager (For Manual Install): https://vrlabs.dev/packages/
UPLOAD INSTRUCTIONS:
- Make sure the prerequisite files are added to our project
- Import "Ritual Silks" Unity Package
- Choose which Prefab process you would like to use
- VRCFury Auto Setup:
- Drag & Drop the preferred design VRCFury Prefab onto model heirarchy from the assets folder "!!RITUAL SILKS > PREFAB VRCFURY
- Adjust "HandL" and "HandR" objects to fit model's hands
- Upload model!
- Manual 3.0 Manager Setup:
- Drag & Drop the preferred design VRCFury Prefab onto model heirarchy from the assets folder "!!RITUAL SILKS > PREFAB MANUAL
- Right click "unpack prefab completely" and accept the message that pops up
- Adjust "HandL" and "HandR" objects to fit model's hands, then move t hem within the model's skeleton/heirarchy onto hand bones
- Open VRLabs 3.0 Manager, and drag your model's root object into the empty box
- Scroll down to merge fx, and add the "RITUALSILKS FX" controller from !!RITUALSILKS > 3.0 STUFF ; merge onto current.
- Choose the "RITUALSILKS ALL FX" if you want to include all designs
- Click the three bars icon on the left and move to the parameters section; here you will do the same with the "RITUALSILKS PARAM" asset (drag and drop the asset from the same directory into the "parameters to copy" section and click "copy parameters").
- Its worth noting there are multiple versions of the parameters list; the primary "RITUALSILKS PARAM" is what you will use UNLESS you are wanting all of the designs, then choose "RITUALSILKS ALL PARAM", or if you want to you a specific design listed from the other options (i.e. cyber, fishnet, floral, hexa, love, roses or ivy)
- Navigate to your model's main menu, and add the "RITUALSILKS MENU" menu from the asset folder !!IRITUALSILKS > 3.0 STUFF > MENUS (main folder icon can be found in the "menu icons" folder to add to this if you'd like to use it)
- If you want to include all designs, use the menu named "RITUALSILKS ALL MENU" from the folder !!IRITUALSILKS > 3.0 STUFF > MENUS > MENUS ALL
- Upload model!
Rules & ToS:
- Basic Unity knowledge is needed to use this asset
- In order to sell on models, you MUST purchase the "Commercial Use" Option
- Personal & Commercial use allowed for any VR platform and/or Vtubing (if using for any other game/commercial item please contact me first for permission)
- Allowed on Public and For Sale Models (with purchase of Commercial Use version)
- For use on free models, please contact me first!
- You MUST credit me as PastelPlushies w/ link when used on For Sale Models
- You cannot use this asset if you did not purchase from this listing (i.e. do not asset mine off of models)
- Resale is only allowed on FINISHED models; Redistribution (including edits) of the base asset is PROHIBITED
- All purchases are final and non-refundable
- I am within my legal rights to file a DMCA if my terms are not followed.

