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Udon Script - Smart Mirror

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Smart Mirror

Mirror that will auto turn off when players walk away with built in quality settings.


Features

  • Can turn on and off when players get close.
  • Set the default quality.
  • Enable/disable objects depending if the mirror is active.

Notes

This script requires UdonSharp.
This script requires RiskyKen - Core.


Install Methods

Method A: Creator Companion

  1. Install RiskyKen - Core (Creator Companion Version)
  2. Add the package to the Creator Companion. Guide
  3. Select your world and add the package.

Method B: Traditional Package

  1. Install UdonSharp
  2. Install RiskyKen - Core
  3. In the Unity editor click Assets > Import Package > Custom Package. Guide
  4. Now browse to the location of the package and select it.

Usage

  1. Drag in prefab!

Download Contains

1 Scene

3 Prefabs (canvas buttons, TMP canvas buttons and mesh buttons)

1 Material (fake mirror)


Specifications

No update tick.


Change Log

v1.5.0

  • Updated all prefabs to make the easier to drag into the scene without clipping into the ground.
  • Switched both scripts to none sync.
  • Updated mesh buttons to show what mirror quality is active.
  • Updated canvas buttons to show what mirror quality is active.
  • No mirror object.
  • Removed medium quality from prefabs.

v1.4.0

  • Fixed TMP prefab not being fully linked up.

v1.3.0

  • Added a TMP version of the canvas prefab.
  • Added missing tooltip.

v1.2.0

  • Reworked the mirror system to use game objects for each mirror.
  • Added a ButtonQuality script.

v1.0.0

  • Initial release.

 

 

You will get the following files:
  • TXT (102B)
  • UNITYPACKAGE (2MB)
  • ZIP (2MB)

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