Udon Script - Audio Zones
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Audio Zones
Audio occlusion system for player voices and avatars.
Features
- Block the audio of player and avatars behind objects like walls.
- Easy to toggle the system by turning the manager on/off.
- Audio boost area/pickups, ideal for DJs or event staff.
- Audio channels to segregate player audio.
Notes
This script requires RiskyKen - Core. v1.1.5
This script requires UdonSharp.
Install Methods
Method A: Creator Companion
- Install RiskyKen - Core (Creator Companion Version)
- Add the package to the Creator Companion. Guide
- Select your world and add the package.
Method B: Traditional Package
- Install UdonSharp
- Install RiskyKen - Core
- In the Unity editor click Assets > Import Package > Custom Package. Guide
- Now browse to the location of the package and select it.
Usage
Please read the documentation for setup and usage.
Download Contains
1 Demo Scene
3 Prefabs (manager, area, pickup and audio settings)
Specifications
No network sync.Manager contains update tick.
Change Log
v1.0.2
- Added legacy folders in package.json so VRC CC can cleanup old files.
v1.0.1
- Initial public release.
- Small change if no occlusion mask is selected.
- Added audio settings prefab.
- Updated demo scene.
- Updated documentation URL.