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Udon Script - Audio Zones

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Audio Zones


Audio occlusion system for player voices and avatars.


Features


  • Block the audio of player and avatars behind objects like walls.
  • Easy to toggle the system by turning the manager on/off.
  • Audio boost area/pickups, ideal for DJs or event staff.
  • Audio channels to segregate player audio.

Notes


This script requires RiskyKen - Core. v1.1.5

This script requires UdonSharp.


Install Methods


Method A: Creator Companion

  1. Install RiskyKen - Core (Creator Companion Version)
  2. Add the package to the Creator Companion. Guide
  3. Select your world and add the package.


Method B: Traditional Package

  1. Install UdonSharp
  2. Install RiskyKen - Core
  3. In the Unity editor click Assets > Import Package > Custom Package. Guide
  4. Now browse to the location of the package and select it.

Usage


Please read the documentation for setup and usage.


Download Contains


1 Demo Scene

3 Prefabs (manager, area, pickup and audio settings)


Specifications


No network sync.Manager contains update tick.


Change Log


v1.0.2

  • Added legacy folders in package.json so VRC CC can cleanup old files.

v1.0.1

  • Initial public release.
  • Small change if no occlusion mask is selected.
  • Added audio settings prefab.
  • Updated demo scene.
  • Updated documentation URL.

Links


You will get the following files:
  • TXT (102B)
  • UNITYPACKAGE (37KB)
  • ZIP (52KB)

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