#63 : The Goblin Market | A 5e-Compatible One-Shot Adventure for Small Groups | Escape the Auction Block, Game Master Ready
Your players woke up in a cage. Their gear is across the room. The auctioneer is calling their lot. Welcome to the Goblin Market.
The night before, the party followed a deal too good to be true down the wrong alley. Now they're prisoners in the city's hidden under-market, about to be sold off as labor — unless they can slip their bonds, reclaim their gear, and fight their way back up to the surface. This is a fast, funny, white-knuckle escape adventure that drops cleanly into any fifth edition fantasy campaign, no prep required.
Read the Review: https://anvilnink.com/the-goblin-market-adventure-5e-one-shot/
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The Goblin Market is built for busy Game Masters who want a complete, ready-to-run session in their back pocket. Open the book, hand out a character, and play tonight. Everything is here: the read-aloud text, the maps, the stat blocks, and six pre-generated heroes ready to drop straight onto the auction block.
The market is lawless, crowded, and far too big to fight head-on — so the party survives on wits, stealth, and nerve, with combat waiting for every plan that goes sideways. One furious bugbear quartermaster hunts them across all four acts, escalating from a humiliated obstacle into a cornered, vengeful boss at the surface grate. It's an escape with a face, a grudge, and a satisfying payoff.
What's Inside:
- A complete four-act one-shot, roughly 70 pages, playable in 2 to 3 hours
- Designed for 2 to 3 players, characters level 2 to 3, with clear scaling notes for every encounter
- Six fully detailed pre-generated characters with backstories, spells, and roleplaying tips — no character creation needed
- A full bestiary of stat blocks, including the recurring boss and his market enforcers
- Battle maps for every major location, from the auction house to the tunnels
- A d20 market loot table packed with cursed junk, comedic oddities, and genuine treasure
- Reusable chase mechanics, a two-player safety guide, and "what if" notes for off-script tables
Perfect For:
- Game Masters who need a quality session ready to run with zero prep
- Small groups, duos, and couples looking for a self-contained evening of fantasy roleplaying
- A one-shot break between campaign sessions, or a fast night of tabletop gaming
- New Game Masters who want a complete adventure with everything explained on the page
- A gift for the tabletop roleplaying fan who has everything
The Goblin Market ranges from sharp comedy to genuine tension, rewarding clever players who talk, sneak, and improvise their way out rather than simply swinging swords. Whether you run it as a quick detour in an ongoing campaign or a complete standalone evening, it delivers a full story with a beginning, a middle, and a hard-won escape into the daylight.
No prep. No filler. Just open the book and run it tonight — if your players can survive the climb back to the surface.