⭐26th February 2026: Bodywriting Alphas 1.1 Update.
- Added 100 additional alphas!
- Updated product visuals
10th March 2026: Boy256-2
- Supporter Tier added for the VRC model of Boy256-2, includes 8 emotes and both PC and quest versions.
- Boy256-2 goes public in my avatar world, try before you buy!~
⭐11th March 2026: Gumi Horns 1.1 Update!
- Revisited the Topology of the Gumi horns, decimated parts and adjusted the location of the heart chain to prevent clipping.
- Rigged the Chain due to feedback (Tysm!)
- Added physics, created a draggable prefab complete with colliders that can be dragged directly onto the model.
⭐22nd March 2026: Mochimi 1.1 Update!
- UV's are altered to allow the flags to sit better on the mesh.
- Texture overhaul, Mochimi has been fully repainted, clothes were adjusted thanks to feedback.
- Mimi (Tail) has had a hole sewn in the neck that was missed!
- Toggle added for Mimi (Tail).
- Toggle added for the Lanyard.
- 'Fem presenting' blendshape received adjustment, goodbye chest knives!
28th April 2026: Gumi Horns 1.1
- Fixed an issue where the armature was parented incorrectly, making it impossible to import the FBX into blender.
⭐31st May 2026: Gaymer Badge 1.1 Update!
- Added 'Aromantic' Flag
- All textures optimised to 1k by default
- Updated materials from 8.1 to 9.3 Poi toon!
- Fresh Product visuals.
- Overhauled tutorial.
- Written ReadME added!
- Remade with the intention of being way more beginner friendly than the original version!
⭐31st May 2026 : Shark Plush Pack 1.1 Update!
- Updated to Poi Toon 9.3 from 7.5
- Lowered Physbone component count from 7 to 1
- Removed the 'Pro' Package
- Slight decimation down to 5.9k Tris
- Reworked the physics
- Removed unused '_end' bones.
- Textures optimised by default.
4th June 2026: Mochimi 1.1 - Free content Update!
- Added 35 new textures to the base version of Mochimi. 7 Pride flags across the 5 different fur types! - Happy Pride Month!~ <3
⭐10th June 2026: Geoff The Floor Shark 1.1 Update!
- Decimated the model down to 7.0k tris.
- Updated from Poi 9.0 to 9.3.
- Optimised all textures as default.
- Lowered the Physbone component count from 7 to 1.
- Remade the Unity package
- Refreshed product visuals
- Refreshed the Product Page.
31st May 2026 : Shark Plush Pack 1.1
- Refreshed the Product Page.
⭐17th June 2026 - Goreshark 1.1 Update
- Updated from Poi 7.3 to 9.3
- Decimated to 3.7k Verts
- Renamed the materials
- Optimised Physbone component from 7 to 1
- Removed 'Pro' Package
- Reorganised Folders
- Optimised the textures by default.
- Tweaked Materials
- Overhauled Product Visuals
17th June 2026 - Overall Store Update
- Added an 'Active bundle' tab, you can now see what bundles are currently available to purchase to maximise your bang for your buck!~
- Slowly rolling out changes to the asset descriptions, compartmentalising information into a more cohesive format.
⭐24th June 2026 - Wisp and Fawn 1.1 Update!
- Remade materials, using new matcaps!
- Updated to Poi 9.3 from 9.0
- Fixed the pivot points in the mesh, the earrings should now be easier to apply within blender/unity!
- Tweaked the physics!
⭐ 1st July 2026 - Gumi Horns 1.2 Update!
- Erased the AO map from the horn under the chain, meaning no more static shadows on a rigged and moving object.
- Updated the Poiyomi shader from 9.2 to 9.3.
- Created new materials with scratch made matcaps!
⭐8th July 2026 - Gummy Bunny Set!
- Renamed meshes and reorganised the hierarchy!
- Weights and physics have been altered, fixing an issue where the root bone would cause the ears to slide around on the head.
- Updated from Poi 9.0 to Poi 9.3
- Created new materials featuring freshly made matcaps!
- Changed the store listing format to today's standards!~
⭐9th September 2026 - Handtern 2.1.
- Decimated the mesh from 6.6k to 5.7K
- Joined the 'Fist' and 'Open' versions together.
- Resculpted, Re-UV mapped and Retextured the mesh.
- New Textures, updated poi shader from Toon 8.1 to 9.3.
- Added VRCFury features and functionality!
⭐23rd September 2026 - Tailjaw 1.1 Update!
- Updated Poi toon shader to 9.3!
- New AO map, brightening up the base texture from being too dark!
- Added a new texture!
- Adjustments to Physbones!
⭐7th October 2026 - Oni Mask 1.1 Update
- Decimated from 9.2K tris to 8.7K tris.
- Rebuilt the scroll gag as it looked poo poo doo doo.
- New UV maps, textures and materials.
- Updated Poi toon shader from 8.0 to 9.3
- Added VRCFury functionality: Toggle, Scroll Toggle, Teeth Adjustment, Gold and Silver Teeth and hoop, Hue and Saturation sliders.
- Added a non-VRCFury version for those who don't like the features or who want to apply the mask in Blender.
⭐14th October 2026 - Warden 1.1 -FREE-
- Removed outdated branding.
- Updated from Poi 7.3 to 9.3
- Updated all physics and collisions.
- Replaced the branding with up to date info in the AV3 menu.
- Smoothed the rig between the chest, spine and hips to mitigate clipping between the clothing and body.
- Removed broken gestures from when the model was imported with 'FBX all' disabled which broke gestures.
- Added Limb Scaling by Nanochip
- Bounding Box Fixes.
- Added a public version to my avatar world.
⭐21st October 2026 - Tentacle Hair 1.1 Update
- Updated shaders to Poi 9.3
- Removed Non-Decimated mesh version.
- Cleaned the 'UV map' duplicates in the material settings in Blender.
- Decimated the tentacle hair from 72.8K to 47.K (no accessories)
- New UV + Texture
- Re-rigged in areas to prevent stretching and warping between tendrils and accessories.
- Added a blendshape to hide the fish accessories, implemented as a toggle into VRCFury!
- Reworked the materials, lowered the normal intensity of fish accessories.
- Added VRCFury toggles and functionality.
⭐21st October 2026 -Tentacle Tongue 1.1 Update
- Root position of the tongue changed from the floor to the actual root of the tongue.
- Decimated from 18.3K tris down to 15.2K
- Changed the name of the root bone from 'Head' to 'Tongue_Root'.
- Updated the shader to Poi Toon 9.3.
- Reworked the physics.
- Reworked the tentacle tongue's suckers, shrinking the cavities by 45%.
- Added VRCFury functionality cut down on unused textures.
- Combined all textures into one material saving on model memory and erasing background clutter.
⭐21st October 2026 - Mochimi 1.1 PATCH
- Updated all PC packages to Poi toon 10.
- Lighting fixes, upped minimum light value to prevent avatar being unperceivable in dark worlds.
- Removed 'VRCEmote, FaceBlendH and FaceBlendV' Parameters.
- Rebuilt the Lanyard System to be more optimised, reducing memory usage, improving responsiveness, preventing overlap and maximising control.
- All updates pushed to Quest, PC and Public versions.
- Memory optimised from 66 synced bits down to 32!
⭐28th October 2026 - Bat Plush V2
- Removed the feet, they were ugly.
- Decimated the mesh from 3.8K tris down to 2.7K tris.
- Added Blendshapes to prevent the bat taking too much space on the head, 'Lower wings' and 'Hug'.
- Renamed material
- Adjusted all rigging and weights
- New UV Map, New Textures.
- Root position fixes.
- Topology adjustments around the head, eyes and neck area.
- Updated shader to Poi toon 10.0
- Added VRCFury functionality, including toggles, sliders and poses mentioned earlier.
28th October 2026 - Jaku
- Added a public version to the VRChat world.