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Check out my fantasy map!




Learn About the World

This is the history of TearMint, the history of the beautiful world I have created. Before the sagas of old knights and acts of heroism, before saving princesses from towers, before Tehlu and Encanis, before The Amyr, before the ballads of love and loss, before the falling of empires, the rise and sacking of kingdoms, and burning of Capletuna.



To better understand the complex world I have created I will explain it thus. The world is called TearMint. It is made up of many environments and lands and seas and split into four corners of the CommonWealth. There are many towns that lie throughout this world, villages, towns, and hamlets, castles and ruins, stretching past that the Centhe Sea, The Eld, and the Tahl Forests. There is 17 different languages in the world, seven various currencies, 8 months, 11 days of the week, and 37 days in a month, as well as magic, creatures, and runic alphabet. If you can’t figure that out, just look at the fantasy map I made of it. 



The Four Corners of Civilization, or the world known as TearMint which represent the civilized world, and within which are located the following:

The Commonwealth, located in the southwest, are lush forests, farmlands and fields with towns and villages.

The country of Ceald, a hilly land thats always snowing six out of eight months.

The country of Modeg, a large open desert.

The country of Vintas, the powerful large city and kingdom of white castles and white cliffs.

The Aturan Empire, located mainly in the middle of the Four Corners, the city of silver.

Ainlin, the city of gold.

The Small Kingdoms, fields and marshes, the foot hills. Where the Poet King resides, consisting of many old ruins.

The country of Yll, farmlands and hamlets where the Yllish giants reside.

The Eld, an enchanted magical forest

Berdian Valleys, golden barely fields

Levinshire, medieval village

Ademere, rocky terrain and mountains

The StormWahl, black granite mountains, biggest in the world

Trebon, Newarre, Hallows, GreyFallow, towns and settlements in CommonWealth, containing taverns, inns and peoples homes, including markets

OakCrack, place of the tree people

Junipui is the coastal town and jungle, lava craters and fire sometimes

The Centhe Sea is the ocean

TarBean, the poor tar ridden city

Imre and the University is a town within it self, a place where merchants, bards, singers, artists and arcanists alike go to study magic

Linwood and Abbots Ford, blacksmithing and horse town

Felton, monk monasteries

The Fae Realm, where the fae live, another realm

The Great Stone Road, a long cobble road that goes any direction

DeepFell Swamps, swamplands

Tinue, the free city that leads anywhere you travel

Terin, river and waterfall town

Tahl, where the elves live

LoveCress, crimson wood and plains

Dwarves live over the StormWahl mountains in the mining district

GrimWards live in GrimWald, a system of caverns and crystal coves and caves deep underground

Elderwood, a small hamlet where Hugo was born