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Dynamic Footstep Sounds + VFX System

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$11.99
$11.99
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(4k Quality Available For Video Demo - Please Adjust Accordingly)


Video Showcase:


Key Features:

  • Over 30 Custom Footstep Sound Effects
  • 20 Built-In Footstep VFX Particle Emitters (Can Add or Delete More)
  • Easily Customizable
  • Optimized for Performance
  • Supports All Terrains
  • Perfect for Immersive Gameplay

Ideal Usage:

  • Action Games
  • FPS / Shooter Games
  • Survival & Open-World Games
  • Adventure Games
  • Roleplay Experiences
  • Military & Tactical Games
  • Horror & Atmospheric Games


This system is designed for seamless drop-in integration, allowing developers to easily incorporate it into any of their existing projects; including combat frameworks, advanced movement systems, FPS projects, survival games, roleplay frameworks, and more, while dramatically improving environmental realism, player immersion, and overall gameplay feedback.



UPDATE: 07/21/2025

Sound System Update

Roblox has recently updated its policies, removing support for .rbxm files that contain multiple bundled sounds. This change affects how sounds are owned and shared, and it means all audio assets must now be provided as individual .mp3 files.


OLD:‎

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎


‎‎NEW:

Screenshot 2025-07-21 120235.png


To make sure everything works smoothly, we’ve converted and separated all sounds into high-quality MP3 files, and you’ll now receive these as a dedicated folder alongside the experience.


What’s new:

  • All sounds are now individually accessible as .mp3 files
  • You can fully own and control the audio assets
  • Footstep issues have been completely fixed.
  • The .Rbxm sounds file has been completely removed

MAJOR CORE SYSTEMS - UPDATE: 12/26/2025


Developer & User-Friendly Enhancements​

  • Added complete Animation + SFX setup guides.
  • Setup guides are now available in 4 additional languages.
  • Screenshot 2025-12-26 010516.png
  • Improved stability with new debug controls and hardened cleanup.
  • Added new YouTube Video Demo to showcase the latest improvements in V1.5


Core Improvements

  • R6 initialization fixed! — Sound initialization with R6 Rigs was a consistent problem for many people. Now players no longer need to jump or spawn in the air for sounds and animations to initialize correctly.
  • VFX reliability overhaul — VFX now works consistently for walking, running, and all animations, including player/developers custom animations.
  • Complete audio/animation synchronization — footstep audio is now hard-locked via script to animation (Walk & Run) timing.


New Features & Tools

  • Per-material sound tuning system
  • You can now configure WalkPlaybackSpeed and RunPlaybackSpeed for every surface through a centralized table. If a footstep sound feels too fast or too slow, simply adjust its speed using this table — for both walk and run SFX. So you can manually match it to any of your animations!
  • Screenshot 2025-12-25 184300.png
  • Hard-locked pitch engine
  • Footstep audio is now dynamically pitched correctly based on the player’s movement speed, eliminating drift, warble, and instability!
  • Stable movement detection
  • Fixes idle sound flicker, delayed sprint transitions, and prevents footstep sounds from duplicating when players jump or spam jump.
  • Gradual sprint response
  • Footstep pitch switches from run → walk and walk → run gradually when sprint is released, even while moving.
  • Material-based sound effects configuration table added!
  • Developers can now manually add sound effects to footstep sounds via script including but now limited to: Reverb, Echos, Chorus, PitchShift, Compression and more to any material they want!
  • Screenshot 2025-12-25 222005.png

If you enjoyed this asset, be sure to explore all of our Free and Premium high-quality assets by visiting our resource page here: Payhip

You will get a ZIP (8MB) file

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