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Battalion Battle Simulator

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Battalion Battle Simulator was born out of a desire to allow my players in a D&D 4e game to participate in a Helm's Deep style of battle during the siege of the city they were holed up in for the time being.


The rules have been simplified so that they aren't reliant upon D&D attributes any longer and the Battalion Leader doesn't have to have their own agency like in the adaptation I made for D&D.


You can scale this up by adding multiple battlefields by having extra GMs run against your players (set up as Battalion Leaders) and even running the simulations at the same time so players have to coordinate in the midst of their own battles, just like in a real scenario.


Or, if you want to play a quick game of strategy against someone and have a checker set ready to go, then you can play this as a one-shot game to pit your strategic minds against one another.

  • What formations will your opponent choose?
  • In which order?
  • What would be the best way to counter them?
  • What battalion traits will they choose to try and gain an advantage?


You could opt for the battering ram formation and front load your assault with the maximum number of people and then hope you can power through and stave off the rest of their numbers over the course of the next three rounds...


...but what if they prepared for that?


Enjoy the mind games, analyze what you know about your opponent, and see who can come out on top in Battalion Battle Simulator.

You will get a PDF (548KB) file