Realistic Heart System
Realistic beating Heart asset with Pullbones, Particles, sound and animation!
This asset can be attached in Unity with prefabs or Blender - if you want to use the heart without the system and prefab, please do <3
Made for Tainted Love Britney and Brad Zombie avatars! (Retired)
What is it?
This one is attached to a row of bones so anyone can grab and pull it out from your body. It has physics and squishbones to be extra realistic.
This comes with 4 prefabs! 2 Healthy hearts and 2 Sick Hearts, 1 in each pack has particles and the other one does not.
You can totally add it in blender but then you would have to set up the beating of the heart and such yourself!
It attaches with a constraint in unity!
Very much like my other Beating Heart System - it can be pulled out of the body!
Functions:
- Heartbeat sound
- Beating idle animation
- Grab it or have someone else grab it to pull it out from your body.
- Blood particles
How to:
- Pull in desired kind of heart (Sick or Healthy) into the hierarchy.
- Choose if you want the heart with or without blood particles. Remove the one you do not want.
- Move the Heart object (the one with the constraint on) and release it on root of avatar. (on avatars name)
- Move the placeholder (the object that says to be moved) to the avatars chest bone.
- Adjust size and placement!
- Adjust pullbone settings (if you want! Default is pulling it out and it snaps back into the body. But still attached to the avatar.)
- Remove the empty object you just pulled everything from.
This asset does not come with any toggles, fx, menus or params. You would need to make toggles and such on your own!
Need:
Poiyomi
Unity Knowledge if you are using the prefabs.
Get BOTH Loveheart and Realistic heart systems in a bundle HERE
Stats
Materials: 4 (1 for heart, 3 for particles. IF Particles are used.)
Tris: 5900
Particle Systems: 2