ECF - Nikolai
INFORMATION:
Ever watched Stranger Things and thought, “That Soviet bunker looks incredible”? Now you can bring that same atmosphere to your SCP operations with Pulse’s newest creation — Site Nikolai, a classified underground complex buried beneath the frostbitten lands of Eastern Europe.
Site Nikolai embodies the Cold War spirit — fusing authentic Soviet architecture with dark industrial realism. Above ground lies a peaceful, rural settlement; below, a sprawling network of steel, concrete, and secrecy. The transition from warmth to confinement is seamless, supported by ACS integration for fluid and immersive gameplay.
Inside, players will traverse towering reinforced walls, dim hallways, and bulletproof observation points — creating a chilling sense of control and isolation. The industrial sector, inspired by Black Mesa, includes drivable pathways, multi-tiered construction, and a fully functional vehicle freight elevator — something rarely found in the SCP community.
The Class-D section showcases Soviet precision through hourglass pillars, prison-style steel gates, and worn interiors that feel lived-in. The area’s maze-like design ensures each patrol, escape, or containment breach feels new every time.
Beyond the facility, the Chaos Insurgency hides in a dense forest outpost, infiltrating through a covert sewer network — offering a tactical and realistic twist to standard foundation defense gameplay.
Whether you’re forming a new SCP division or seeking a next-level site for your foundation, Site Nikolai delivers an experience that’s cinematic, atmospheric, and truly one of a kind.
FEATURES
- Expansive build — approximately 4400 x 3600 studs
- Optimized and fully game-ready
- Multi-tiered zones with seamless transitions
- Dynamic lighting and flickering hallways for tension
- Realistic head movement and sprinting mechanics
- Full ACS support
- Clean, organized zoning for performance and clarity
Facility Infrastructure
- Containment wings and secured testing chambers
- Research labs and classified experiment areas
- Security checkpoints and armored guard offices
- Power control and reactor rooms
- Chaos Insurgency infiltration via sewer system
- Interconnected tunnels and service passages
- Tram lines, car parks, and freight routes
- Fully scripted freight elevator
- Functional actor and weapon systems
- Authentic Soviet signage and graffiti for realism
Administrative Divisions
- Internal Security Command
- Foundation Operations & Logistics
- Ethics Committee Office
- Personnel Management Bureau
- Department of Non-Anomalous Studies
Public & Support Areas
- Cafeteria and communal dining zone
- Officer’s lounge and private dining suite
- Medical bay, clinic, and recovery unit
- Research laboratory extensions
- Observation decks and viewing galleries
- Marketplace and public utility area
UI & Interactive Systems
- Streamlined main menu and intro UI
- Epilepsy warning screen pre-menu
- Custom inventory interface
- Scripted information boards and data terminals
- Paycheck / economy system for group roleplay
- Plus countless hidden details waiting to be discovered