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[NEW] Battleground Combat System
On Sale
Sale ends in 4 days
€89.00 (% off)
€69.00
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Reminder: Reselling or redistributing this asset in any form is strictly prohibited and may result in legal action. Please respect the creator’s work and use this asset only for personal enjoyment.

This asset contains a FULLY SCRIPTED, MODULAR R6 Battleground Combat System for Roblox, featuring:

  • Core Mechanics:
  • M1 Attack (Left Click) : Fast, responsive melee attack system with clean hit detection and server-side validation for cheat protection
  • Block (F) : Directional blocking with proper state handling, responsive and smooth.
  • Sprint (double Z, or assignable to Left Shift/Left Ctrl/custom key) : seamlessly integrates with other states for smooth gameplay
  • Uppercut (3x M1 + Space + M1) : Synced state handling across server and client.
  • Downslam (3x M1 + M1 in Air) : Same, synched state handling across server and client.
  • Wall Combo (4x M1 + Front Dash) : Collision logic ensures wall detection is precise and consistent, not just a janky raycast.
  • Custom Animations: You can drop in your own combat, block, idle, running or walking animations without rewriting core code.
  • Complete State Management: Most combat systems fall apart because state transition aren't managed properly (ex: sprint → block → attack → stun → dash). This framework uses an attribute based state system that keeps everything synchronised between client and server.
  • Smooth: Hit registration uses magnitude-based detection combined with collision checks to eliminate ghost hits and unfair misses. Animations are blended with proper weight control, so no clipping, no janky overlaps, and no desync when chaining moves quickly. Even under rapid input changed (spamming dash + attack + block), the system keeps transitions consistent and bug free.
  • Modular and Compatible: Fully modular script architecture, designed to be a long-term foundation
  • Mobile Friendly: Roblox stylised button UI, lock-on system and smooth mobile gameplay.

💡 In short: this framework was built to solve the exact headaches you’ve probably run into making combat systems: animation locks, ghost hits, desync, and mainly broken state machines. This system doesn’t have those problems.


If you have any issue, please join our Discord Server, or send us a DM on Discord : adhx5


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You will get a RBXL (935KB) file

About Me

I'm a Roblox Developer who make both paid and free High Quality Assets.


All our assets are rigorously scripted and tested. Whatever is your goal here, you will save your time and effort.


I'm currently not open on commissions.