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About Me

I'm the architect and designer behind Barchitecture. I create practical 3ds Max tools for architects, designers and visualization artists, with a focus on clear controls, real-world dimensions and editable geometry.


The Studio family helps turn repetitive modeling into a faster, more flexible design process—from facades and glazing to stairs, ramps, railings and arcades. The aim is simple: spend less time rebuilding the same details and more time developing the architecture.


Explore my work at Barchitecture.net.