Game-First Design Template
One page. Three blocks. Four levers. Your next training, designed before you leave.
Most coaches plan by copying last week's drills or browsing YouTube for something new. This sheet does something different: it makes you decide what problem you're actually trying to solve — and then build a game that solves it.
Grounded in the Constraints-Led Approach and representative design, the Game-First Design Template is the fastest way to turn Game-First thinking into a real session plan. Fill it in during a workshop, before training, or on the bus. It works for any team sport.
What you'll get
- A single-page printable PDF structured around three training blocks (A / B / C)
- A problem-first framing prompt — so every session starts with intent, not habit
- Four-lever constraint design per block: Space · Time · Numbers · Scoring
- A built-in success check per block: "How will I know if it worked?"
- A reminder footer keeping the core principle visible while you work
Who it's for
- Invasion sport coaches ready to stop drilling and start designing
- Basketball, flag football, football, soccer, handball, or hockey coaches who want more decisions per minute from their players
- Anyone who left a Game-First clinic with Rolf and wants to keep the momentum going
- Coaches who plan on paper and need a structure that fits on one page
Why it matters
A session without a constraint is just free play. A drill without a game context is just choreography. This sheet sits in between — giving you enough structure to design with intention, and enough space to let the game do the teaching.
One constraint per block. One lever changed at a time. Run it Monday.
Trueviant Sport™ — Practice that transfers.