Tactical Locker
Tactical Locker -- Offered by Pegasus, this system combines the ideas and representations of tactical lockers offered by other competitors with partial influence from real-world uses into one easy-to-standardize system that can fit right into any military simulation. With great care given to server performance and storage loads, this system offers an arcade-style yet realistic approach to tactical equipment storage and organization that maintains a realistic and immersive yet easily navigable system. Ensuring the use of the latest developmental technologies, this system best shines with real-world inspired military simulations who require a place to don and doff equipment with ease.
Product Features:
- Ready-to-use upon whitelist
 - Base systems include custom VFX and SFX
 - Pairs well with other systems
 - Fully optimized for performance including:
 - Console logging
 - Reduced bloat on server load
 - Minimalistic User Interface easy on the eyes
 - Based on Arma3's ACE Arsenal Expanded Mod
 - Simple camera system included
 - Customizable settings
 - Able to zoom in/out and change positions
 - Generic SFX included upon opening system
 - Proper save/load data system
 - Includes gear configurations and weapon selections
 - Will display what is saved and what will load
 - Proper compatibility for multiple loadouts that properly load in with system opening
 - Custom whitelist system
 - Able to lock:
 - Whole locker access
 - Individual whole sections
 - Individual items or related configurations
 - Can be locked via team or group check, or by username or associated Roblox Community rank
 - Custom sectioning system
 - Designed to clear clutter via general categories
 - Individual slots can include:
 - Brand selection
 - Camouflage options
 - Gear type
 - Weapons sorted by brand
 - Includes customizable extra section
 - Can be used for extra gear slots (e.g., eyewear, facewear, etc.)
 - Able to equip multiple types of gear under this section
 - Includes miscellaneous offset section
 - Able to put cross-system tools under this section (e.g., tools from CB, TAK, etc.)
 - Able to configure which are shown
 - Able to set custom images to display under button text (e.g., camouflages under names)
 - Proper compatibility for multiple variants beyond examples (e.g., more camouflages, more special types under camouflages, more configurations on weapons, etc.)
 - Simple unequip via button or right-click (excluding clothing/extra section)
 - Also deletes loadouts
 - Simple copy and pasting of gear to port to system (e..g, from Chunkee Arsenal) to be configured into own categories
 - Custom armor system included
 - Compatible with Chunkee systems/Battlecore ACS
 - Module includes armor value configuration
 - Scripts and related interfaces still properly display
 - Custom inventory system
 - Compatible with Chunkee systems/Battlecore ACS
 - Includes options for custom sections
 - Able to limit maximum items carried per tool
 - Able to configure inventory expansion when selecting compatible gear with InventorySpace attribute (numeric)
 - Able to configure destination of tools upon equipped, whether in dedicated interface or in player toolbar
 - Custom clothing configuration system
 - Able to equip patches and their sleeve
 - Able to change patches
 - Positions may be modified as defined by WeldTo values
 - Generic example included
 - Simple remove accessories included
 - Accessories can also be restored after removal
 - Able to restore original player clothing when unequipping system clothing