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Punishment - Ears & tail

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Punishment

Crystal ears & tail for all




INFORMATION

Primarily made to fit Mord Proxy's Zirconia tails but offers its own tail option too.


Replaces Werewolf Head for all

Replaces Tail 1 for Miqo'te, AuRa & Hrothgar


Werewolf Head will hide ears for Miqo'te, Viera & Hrothgar.

To hide the holes in the head model or hair model, you will need to install additional mods.


To keep your vanilla ears with the Werewolf Head version, please install the Ears restorer.

(Install Ears restorer last for TexTools users OR set priority one above Punishment modpack for Penumbra users)




INCLUDES

  • 4 diffuses (Amethyst, Rose Quartz, Angelite & Obsidian)
  • Ears + tail, ears only or tail only for Werewolf Head version
  • Ears + tail or tail only for Tail 1 version
  • Ears & earrings restorer modpack




DISCLAIMER

Can clip with extreme poses.

Will clip with hairs. (model is made to clip into the head base)

Doesn't work with depth based shaders. (aDOF, Fog, etc)

Only female & male Miqo'te ears are animated. (using vanilla ears bones)

Tail is partly transparent, depending on your diffuse color used might show more or less transparent. (see video)

If you use the Werewolf Head version on tail havers (Miqo'te, AuRa & Hrothgar) you will need a tail hider.

The Werewolf Head version will by default Miqo'te, Hrothgar & Viera ears & all earrings, if you wish to restore your ears, please install the "Ears & earrings restorer" modpack last for TexTools users OR priority set one above.

The tail will not move if you don't have IVCS installed for Hyur, Elezen, Roegadyn, Lalafell & Viera.

Hrothgar will need a face model edit to hide the vanilla ears for ears & tail on tail 1 version.


Miqo'te female & male will need vanilla ears hider for both face and hair for ears & tail on tail 1 version


Viera vanilla hairs will need a modded version to fill the ears holes


Hyur (midlander & highlander), Elezen, female Roegadyn, Lalafell & Viera require IVCS custom skeleton




You installation priority order should be:

  1. Body base (TBSE or Bibo+)
  2. [IVCS] Illusio Vitae Custom Skeleton Base
  3. [IVCS] Unique Racial Bodies Base
  4. IVCS for your body base (TBSE, Bibo+ or any other variant)

Priority numbers can be whatever you want them to be, I recommend using negative values for bases.


Ex: for Penumbra users

(-10) Bibo+

(-8) [IVCS] Illusio Vitae Custom Skeleton Base

(-6) [IVCS] Unique Racial Bodies Base

(-4) IVCS for your body base

So you will not encounter conflict with makeup, texture, clothing mod as long as they are 0 or above


Hyur (midlander & highlander), Elezen, female Roegadyn, Lalafell & Viera will need animation swaps or custom animation to have tail animations.


For races/genders not having a custom animation pack available, you can use the vanilla animation swap & swap your animations for either Miqo'te or AuRa:

Recommended swaps (models sharing the same body armature):

  • M Hyur midlander → M Miqo'te or M AuRa
  • M Hyur highlander → M Miqo'te or M AuRa
  • M Viera → M Miqo'te or M AuRa
  • M Roegadyn → Hrothgar


  • F Hyur midlander → F Miqo'te or F AuRa
  • F Hyur highlander → F Miqo'te or AuRa
  • F Roegadyn → F Miqo'te or F AuRa
  • F Viera → F Miqo'te or F AuRa


SWAPPING WITHOUT ANIMATION RESCALING WILL NOT WORK FOR ELEZEN


Saenomae's custom animations:


(Not needed but neat)




(Not needed but neat)



(Not needed but neat)




Public release: Vaulted

Entirely custom models

You will get a ZIP (166MB) file