After years of writing, I have learned that patience and persistence are perhaps essential to making the best of any project come to fruitiion. I have many in mind--projects, that is. This yearly one, for instance is five months in and not looking ...
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BEYOND: A Companion App This latest update focused on making the website feel more like a real tabletop session, especially in Campaign Mode. We put a lot of attention into GM flow, multiplayer reliability, combat clarity, map consistency, and overa...
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This week has been a whirlwind of distractions - so I apologize to those who have purchased the Online version of this website. Improvements and additions to the gameplay are always being added. For those on the fence, we have a 1 of (potent...
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DevLog Patch Notes: GM-Led Table Flow Update We’ve pushed a major update to multiplayer scene checks and shared rolls across the game. The focus of this patch was to make the app feel more like a real tabletop session: the GM runs the scene, calls...
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Howdy y'all! At this point I have curated a lot of content for all to peruse my items at their lesuire. From the Short Stories, to my games, and now to the self indulgent website which houses my created M.A.D. System. I am proud to say I have found ...
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Hey everyone, First — thank you for your support and interest in BEYOND: The Light. It genuinely means a lot. I wanted to take a moment to be transparent about where the project is headed. I'm a solo creator, which means development moves at my pace...
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Now Available on StartPlaying.Games Beyond: Pilgrams of a Dying World A post-apocalyptic fantasy hexploration campaign — from the Province to the heart of the sun The world is ending. It has been for a long time. Beyond: The Light is a campaign I ha...
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BEYOND: A COMPANION APP Beyond the Light is a browser-based campaign platform built for long-form tabletop play. It combines virtual tabletop tools, persistent campaign state, hex exploration, mission systems, and endgame progression in one continuo...
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Years ago, I built a game called "Beyond: The Obsidian Veil" this game married the concepts of what I appreciated about TTRPGs, and decided to promot my own TTRPG through the M.A.D. System, focusing on the opportunity of Solo-Play due to the constra...
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Issue #2 of Myths & Fables arrives April 14th! Subscribe today to receive your copy. If you missed Issue #1, you can still pick it up at MythsFables.com $12 for the physical edition or $8 for the digital. Don’t miss out on the subscription bonus...
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Today's been calm (not less hot than the previous day, mind you--we've a heat advisory in Long Beach... yaay). After a brief run to donate plasma, I began rewritting the story previously titled "What the Hollow Holds" there was a lot missing and I ...
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Howdy y'all, This informal blog is coming on March 16th in the hovel I call a home. Hey y'all... it's hot! Spring's almost upon us, and the world's seemed to forget that Summer the next season over. I digress. While my stipulation on Climate Change ...
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Stories elevate. They transpose us to the heavens and set us to explore the infinite by which our minds expand even that. Welcome to Myths & Fables, a literary magazine by which I hope to inspire you through stories wrought by my imagination. I ...
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